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Official Mariokart2 Group OMK2
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Official Mariokart2 Group OMK2
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By: Asbeel
Showing 1-3 of 3 entries
8
Feedback Thread: dm_mariokart3_v1
I should add, the Ghost Block is overpowered. Could you please remove it / make the invisibility only last a short time?
I really enjoy the new parts, though those sniper towers are kinda.... hard to reach when an Enemy is camping on top of them (had an engie, a soldier and a sniper on top of one - no chance to get up). Also we have a lack of vehicles, like mentioned above.
4
Best / Worst Parts of DM_MARIOKART2_B3
I would say an entire improvement of the cave - maybe add another exit, like..... well how about at the rocket target on the other side of that river (close to the Mushroom Mini-game)? Also - Another Spawn Exit would be awesome too, since many people tend to Spawncamp, even with Spawnprotection and that Kart Trailer Exit. I'll think about some other suggestions later. (spent around 600hrs on your Mariokart maps)
Showing 1-3 of 3 entries

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