Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
but found a issue with Carriercomander.
If he Pirates "Neutral(in War)" the fighter dont attack them, on "The KI" -Boss the same, the Fighter start if i send them manual and return after 1 shoot.
If i put the working in Vanilla-Ki (checkbox enabled) the attaked every enemy include KI and neutral(in War) - Pirates
Can you take a look for this Problem and possible fix it? Thx
and a good new Year everyone
Would you be able to do this?
The forked mod I am talking about is here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1924641337&searchtext=Carrier+Commander