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Anyways -- class ideas:
Your typical classes: Priest (Shoot bullets @ teamates and heal them)
Recon - Similar to hunter, but with SMG/Pistols/Shotty ability to blend in with environment? Low HP specialize in supressors (No reduced dmg+range)
Balance - mediocre @ every classes passive stats: Assigned before picking a specific class
Tank - Low Damage, High HP / Shields
Soldier - Profficient w/ M4 and has low hp, but high shield levels.
Sub-Classes:
Scavenger - similar to current looter, more loot from crates, dorito animal loot
Crafter - Good at crafting weapons - Chance to make extra gunpowder, planks , w/e when crafting
Collector - Get extra supplies when collecting nodes
Farmer - TBD since we don't know yet how it works. I figure faster planting times and less water needed etc.
Just my input for experience in MMORPG's
So from what I took from this / Ideas that I got
Unfortunately I am unable to edit alpha of the Controllers(NPC's) as it is client sided and I do not have functionality for that. I am torn between going Post. Apoc. classes or RPG style classes. Ideas?