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It was noted by Admin the current map layouts would be unsuitable. How can we Help???
MY Suggestion is to focus on a few bad aspects wich may arise. NUMBER 1 Problem in my thoughts is would be " No Defined Front Line or Situational Awarness". This can occur when maps too large and multiple Flanks are comprimised.
( Strictly Building to Building Fighting in a somewhat linear map fashion may stop this.??) Reducing Flank options down to 1-2 and Death Alleys need to be thought of as bad choke points.keep in mind....
Maps that share similar features to Ministry: Market (high and low places, not too much closed areas making it perfect for assault on objectives without being picked off by campers), District (balance between open field and closed areas such as buildings)
Chamir, it is only a game, and maybe players have to do urgently somethings or must leave the game for any reasons.Why do want punish them because of that ? I have more than 2000 hours playing insurgency and some times when a team is really not good, i leave the game, because i do not enjoy to play with them .That in one word it is called '' liberty''.