STEAM GROUP
Steam Remote Play homestream
STEAM GROUP
Steam Remote Play homestream
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7 November, 2013
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Steamlink slices the image vertically and then tiles them horizontally with driver MSAA enabled
This may be a quirk specific to nvidia drivers, and previously affected the main steam clients video player back in 2018 (https://gtm.steamproxy.vip/discussions/forum/1/2906376154323308106/) (Still does!)

The driver forced msaa is causing the SteamLiink video output to be cut up at irregular sizes then span those slices horizontally across the screen.
Last edited by Squall Leonhart; 8 Jul @ 2:58am
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_I_ 7 Jul @ 7:33pm 
steam link forum
https://gtm.steamproxy.vip/app/353380/discussions/

aa should have no effect on how the frames are processed and passed to the remote play client
mismatched res encode/decode settings can

with an nvidia gpu, use nvfbc to capture
and make sure the host and client res are the same
if the client res is higher than host, you can add it to the host in gpu control panel
and force gpu scaling so the host will always display an image
then tick 'change res to match client'
Last edited by _I_; 7 Jul @ 7:33pm
Originally posted by _I_:
steam link forum
https://gtm.steamproxy.vip/app/353380/discussions/

aa should have no effect on how the frames are processed and passed to the remote play client

The steamlink video player is constructed inside a hardware accelerated Qt5 frame that flips DXVA2 video into an OpenGL canvas using Interop extensions, MSAA and FXAA can corrupt the final output by modifying the properties of the canvas prior to presenting the decoded image into the canvas for final rendering on screen.

Thanks for the steam link forum link though.
Last edited by Squall Leonhart; 8 Jul @ 2:58am
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