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- The Quest: fun exploration feeling in a vast world, no party though.
- Vaporum: gorgeous but I hate the regenerating health with no light or food timer.
- Eye of the Beholder 2 is good, if difficult.
- Bard's Tale IV is puzzle-heavy but still has a lot more combat than Grimrock 2. Nice large dungeons to explore. Combat is a bit gimmicky for my taste and the skill system doesn't feel that well-designed though.
- Lands of Lore: Throne of Chaos is a masterpiece despite the light RPG elements. Basically Eye of the Beholder with less RPG stats and more story and dungeon variety. The follow-up games are a different beast entirely.
Outside your list, Might&Magic X: Legacy is different from all the other Might&Magic games and worth checking out. It went back to grid-based exploration and I find the RPG system and exploration satisfying.
I really, really miss games like Might and Magic. I grew up playing them when I was a kid, back when I was too dumb to do anything and had to get my father to play and he'd get way further than I could. And the fact that they're so overshadowed by the Heroes of Might and Magic spinoffs, like 9 times out of 10 when people mention M&M they're talking about HoMM and it makes me sad. The whole Medieval Fantasy/Sci Fi twist in most of them literally blew my little mind back then and I wish more games did something like that, the only thing that comes close was the end of Grimrock, but even then, it was only the last like 30 minutes.
No problem here with ESET antivirus, I just launched the game out of curiosity. Any decent antivirus will let you make an exception for a single executable without having to completely turn it off BTW. Might have to dig into advanced options. You can always scan the file online on Metadefender if you want to be sure you're not infected, and it'll give you interesting info about which antiviruses flag the file.
Do you think that they aged well? I didn't get the chance to play them back in the day, and I'm debating whether I should invest time in those massive games - at least the grid-based ones. I was kind of put off by the dumb quests in a video I watched, probably of M&M III. Something like Brother Alpha who sends you to meet Brother Beta who sends you to meet Brother Gamma... very lazy writing. The world exploration and dungeon crawling looked fun though.
Would I say Might and Magic aged well? They're very clearly old and very much need help to run (DOSBox (prepackaged with games on GoG so no hassle) for 1-5, 6+ can run natively, but might need a third party patch to run well), so not really. And I think for their time they were probably a lot more innovative than they are now. Not just graphically but the quality of writing in games, I feel like is set to a lot higher of a standard these days, so for its time, it was hitting the mark, but these days, doesn't quite hit it anymore. But do I think they're worth playing? Yeah, I do, while it might not seem as much of a hallmark as it was in its day, as I said before, there are things that Might and Magic does that just don't happen anymore in games. For example, most Gridders now are very clearly inspired by Wizardry, but you don't see ones that let you travel the towns, or even the word map, through anything other than menus, as well as the (somewhat emergent) story being still fairly unique in its own right.
At the very least 4-7 maybe are the real stand outs. I think 4+5 are the peak gridders, though 6 (now a blobber) will always be one of my favourites (probably nostalgia, though), and there's nothing stopping you from starting with whatever game you want, 4 and 5 are the only ones that actually interconnect with each other and even then, it doesn't actually matter which one you start with, you can even jump back and forth between them, as I recall.
On the other hand, take a gorgeous game like Vaporum and its sequel but put bad RPG mechanics in it - namely, very slowly regenerating resources with no downside for sitting around for minutes waiting for the bar to fill - and you'll end up with a game I don't want to play despite the looks.
World of Xeen has such a reputation that's I'll have to give it a serious go at some point. It still has the Heroes of Might and Magic 1-era whimsical art too, IIRC. which I really like.
BTW if you're looking for a Might&Magic-like, this seems to draw a lot of inspiration from M&M, same style of overworld exploration it seems. Haven't tried it yet: https://store.steampowered.com/app/873890/Legends_of_Amberland_The_Forgotten_Crown/
Needs a bit of effort to get it running these days - either DOSBox with a Windows 3.1 install, but easier using a VM with Windows 2000 or XP 32-bit