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i've never opened anything in blender, do i need to in order to link the new texture with the the model? do the model files only use a specific name for their texture that can only be edited from blender? if so which files do i need to open in blender?
i think i figured out that i can't change the smd file's texture and material names, because when i import the smd file with blender there is no uv map nor texture name, there is the material name though. guess ill just have to name the .vmf and .vtf the same as the original. maybe cause the materials and uv map were done in a different modeling software but i can't say for sure why importing into blender doesn't show the texture map.
nvm discord doesn't accept those files.