STEAM GROUP
Garry's Mod Development Hub GmodModDH
STEAM GROUP
Garry's Mod Development Hub GmodModDH
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7 March, 2017
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Just Delta 16 May, 2017 @ 11:46pm
Viewing models out of game!
So recently there was an update to Windows or Gmod which made the in built half life model viewer incompatible, in my opinion it was one of the best and quickest ways to test and edit models without having to reload Garry's mod each time.

If most people try to use it now all they'll see is their model with missing textures. You can launch it with crowbar and force it to find the correct directories but still...it doesn't work.

So! How does everyone test their models in game? Do you just do it the old fashioned way and actually launch the game? Or are there other methods?
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Showing 1-6 of 6 comments
Papi 25 May, 2017 @ 12:11am 
Hi,
I am using Crowbar 0.19.0.0, and model viewer still works. I am using Half-Life 2 as the engine.
Just Delta 25 May, 2017 @ 12:18pm 
Originally posted by Papi:
Hi,
I am using Crowbar 0.19.0.0, and model viewer still works. I am using Half-Life 2 as the engine.

Hm I wonder why mine isn't working on any of my pcs
Papi 26 May, 2017 @ 12:23am 
What is the issue you are facing? Please describe in detail the phrase "doesn't work".
Just Delta 26 May, 2017 @ 12:52am 
Well I can get it to run yet it only seems to show missing textures, on models that I know for a fact work. can't figure out why since it's always wired so well in the past
Papi 26 May, 2017 @ 4:44am 
If you are using Half-Life 2 then the materials have to be in the half life materials folder. If they are in Gmod materials folder, it will not show up in HLMW. (At least for me this is the case). Try copying the materials to both places, and check if that solves your issue, then you can experiment where you should have the materials located for preview.
Just Delta 26 May, 2017 @ 10:37am 
Ah right so I'll try putting my materials in the hl2 folder. Strange how it worked previously...thanks for the help!
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Showing 1-6 of 6 comments
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