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It's definitely an upgrade eitherway, since the other effects bring out the colors etc.
Ok thanks, I was thinking about while I drove home, and realized that if anything were being "blown up" that it might end up removing the rim pixel, but then also reducing the tiles from 32x32 to 30x30... a not so desirable solution to fixing the, unfortunately still present, tile seam issue.
I really wish there were some more official way to fix it. I mentioned the opengl code in my topic about what we may need to change, but unfortunately I'm not skilled enough to implement the kinds of mods the Krisan and Nyxo used when they made the bilinear filter tools and they don't seem interested in going any futher with these types of mods.
It got to the point with my pixel analysis topic where I felt like I was talking to myself...so what I found is there for those that can do something with it... but after days with debuggers open, hex editors and the like, I gave up. Because I realized I didn't really know what to do with any of the data I was getting.
I taught myself how to program years ago... but I never learned how to reverse the process after the code is compiled! How does one even get into it!?
Yeah, no idea on that one. It's pretty amazing what Nyxo and Krisan Thyme have managed to do with FFV and FFVI so far.
I talked to Krisan about it a few days ago, and he definitely seemed interested in working on this, but only after he tackles a few other projects. I would try getting in touch with him and see if he can give you a push in the right direction.
Thanks, if anyone can do it, it's him. And I am very excited to know you talked to him, as I don't like pestering people unless its absolutely necessary.
This is my last issue with both V and VI (Does it even happen in VI, I haven't looked yet), once this problem is solved, I'll be a happy boy. I think it's the last great problem SE left in the game...
Nope, it only happens in FFV thankfully.
Alternatively, does only copying base ReShade files work on overlay issue? Haven't tried that yet as I haven't downloaded ReShade just yet.