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https://gtm.steamproxy.vip/groups/Sentinels_of_the_Store/announcements/detail/4222762959836264571
The asset flipper shell accounts are as follows:
FadyGames
Hardi
Lieb
Daniel Li
Each of these shell accounts are linked through metadata proving they're basically the same guy.
Each account has about 4 games, all asset flips, and every game has around 10 fake/paid reviews from compromised review accounts (Moyano, Charmer, etc etc).
My suspicion is that this is Reforged Group/Galescorp/ImperiumGame returning after all his other accounts got banned for pulling the "Fake Palworld" scam. I don't think it's Atomic Fabrik because the asset flips are all in Russian/English only.
Another garbage $30 game from FadyGames.
https://store.steampowered.com/app/1385350/Clowns/
Published by Conglomerate 5, but Galescorp/Garage Games etc are behind the actual asset flip. So Valve didn't want to mess with Conglomerate 5?
Valve refunded the money and banned the scammers, but I wouldn't be surprised at all if Valve had found a connection and decided to finally clean up.
As for Wow wow/Phoenixxx... I guess they are just unrelated and haven't broken enough rules yet to get banned. We can only hope.
https://store.steampowered.com/app/2415660/Raventure/
https://store.steampowered.com/app/2107270/Closed_Island/
https://store.steampowered.com/app/1770360/Desert_Magic_Adventures/
Some samples that have been removed (might not have been Gales Corp):
Deep Cave - https://store.steampowered.com/app/1844190/Deep_Cave/
Lost Alien - https://store.steampowered.com/app/2556590/Lost_Alien/
My Evil Clones - https://store.steampowered.com/app/2743870/My_evil_clones/
Red Conquer - https://store.steampowered.com/app/1871340/Red_Conquer/
Size It - https://store.steampowered.com/app/1859610/Size_It/
I'm pretty sure these are Gales Corp garbage, or a very similar company, STILL ON STEAM FOR $30?!?!:
https://store.steampowered.com/app/2808770/Library_Fantasy/
https://store.steampowered.com/app/2808780/OPERATION_TEMPLE/
https://store.steampowered.com/app/2815960/Robzawar/
https://store.steampowered.com/app/2808790/Search_of_the_Source/
https://store.steampowered.com/app/2810120/Traveler_Eternal_Night/
As the top reddit comment says, it's not the asset re-use that's the problem.
It just happens that asset flipping, plagiarism and all sorts of other unethical behaviour go hand-in-hand.
Btw here's the reddit post listing all the assets bought by the devs:
https://www.reddit.com/r/TheDayBefore/s/x0xEuuH2TD
They seriously say, "One of the most fantastic aspects of this game is the day and night cycle ..." `Alternate Reality: The City` from 1985 had a cool day/night cycle for the time... I don't know why that would be a selling point for a supposedly "new" game 38 years later.
https://gtm.steamproxy.vip/app/2642630/discussions/0/3882724699530440492/
It's a Russian asset flipper who called his account "Epic Games", and he's used a flipped city asset and called it The Matrix.
All we can see is the Steam store metadata from the game, and it looks like he's carefully set up a new account, new email address etc.
Valve don't do any background checks on developers, there's no "KYC" or other identification. Valve stores banking details for the developer, but this is something we'll never see, it's likely they carefully set up new bank accounts with a new identity because they obviously don't want Valve to know who they are while they busily use Steam to launder roubles.
We can connect developer accounts when they co-operate financially by putting games in bundles like this one:
https://store.steampowered.com/bundle/8236/Mega_Bundle/
Everyone who contributed to that bundle is co-operating financially and profit sharing. This means they know each other, and in a lot of cases it's probably just different shell accounts.
https://store.steampowered.com/search/?developer=Vdani
https://store.steampowered.com/search/?developer=flummox
https://store.steampowered.com/search/?developer=stoun3
It's obviously not sincere and is intended to misuse Steam for profit by dumping more pollution and garbage onto the store. This is bad for gamers because it makes it hard for gamers to find genuine, sincerely made games, and it's harmful to genuine amateur game developers because it makes it harder for their products to find an audience.
In that particular case, while the game isn't available, it's very clearly an asset flip from Unreals "Easy Survival RPG" asset pack.
https://www.unrealengine.com/marketplace/en-US/product/easy-survival-rpg
Pretend you're a Russian "game developer" for a minute, and you have all these stolen credit cards, so of course you make up a bunch of Steam accounts, dump a free asset pack onto Steam for $100, then you use your other accounts to buy copies of the game at maximum price. Valve gets their 30% cut, and you've "cleaned" all your stolen credit card money as legitimate income from Steam.
There's no evidence to back it up, but it's the front running theoretical explanation.
This is a good video showing one of these asset flips with a ludicrous price hitting Steam top seller charts:
https://www.youtube.com/watch?v=BFmBT_Avf48&t=580s
Were hundreds of people paying hundreds of dollars for an asset flip on Steam because they thought it was a great game?
Second thought: Why the hell are almost all of these $99?!?!?
There's a correct process for developers to publish demos for games:
https://partner.steamgames.com/doc/store/application/demos
But the more shady developers bypass this process, because they want to use the "free sample" to advertise their game. This is not good for gamers, it's against the general intention of the Steam marketplace (because Valve has a clear process for demos).
This is very harmful because it's another example of shady developers taking up marketing space and choking off the air supply for genuine developers who are doing the right thing.
https://store.steampowered.com/app/2015040/Ignited_Steel_Prologue/
This is a Prologue for v1.1 of a game that was released 7 months before it... which also, on its own main page, has a demo to download. So now there are pre-release Prologues (the demo, which came out on Feb 21st), the actual game release (Mar 9th), and a well-past-release rerelease Prologue (Oct 14th). We're probably going to start seeing the same darned games several times now as several separate Steam releases so they can keep Valve's algorithms showing up as "New Releases".
Argh!
{LINK REMOVED}http://www.herdprotect.com/signer-valery-sokolov-05c4.aspx
Seems he used to be an actually skilled developer before he started to publish asset flips:
{LINK REMOVED}https://programmer.falcoware.com/
{LINK REMOVED}https://dtf.ru/flood/851137-kak-prodavat-besplatnye-assety-chuzhie-demki-i-onlayn-igry-steam-izdatel-kovalevviktor
It even features reviews by Obey the Fist! and also identifies some of the sources we didn't even know about. So even the Russians are onto these scammers.
{LINK REMOVED}https://bagra.ru/?city=novosibirsk&lang=en&razdel=kommunalnye--bytovye--ritualnye-uslugi&cat=videostudii&organizaciya=kazakovstudio-videostudiya-4257090
The email is the same as the support email on Steam. Maybe add this to your evidence.
A bunch of asset flips from "solo" developers, overpriced/cash grab priced games, and ties to NL Studio and again, FALCO, and all the baggage that comes along with it.
Given they have exactly the same MO, all do the same things and have tenuous connections to each other, it's either the same person or a syndicate of asset flippers.
khukhrovr is an interesting one. They slipped up, and we know they are the same asset flipper as OnBlind who had quite a few unabashed asset flips. OnBlind published "HUNTERS FOR YOUR BRAIN", but the game goes to khukhrovr's publisher page. khukhrovr is a serial review manipulator, almost every game has fake reviews, and they're also crazy overpriced ($50 in some cases) for Unity or GameMaker Studio asset flips. Most of khuhkrovr's games come from single title developers, however, so I think they're just grabbing any game from any indie dev they can find and making a cash grab out of it on behalf of the "developers".
@Obey the First! Thanks for the info. I've know about Tero Lunkka for a long time, but didn't realize there were all of those connections to the other companies. Good to know.
Since we're on the topic, does anybody know if khukhrovr, Phoenixxx Games, or kovalevviktor have anything to do with Gales Corp? They all seem very, very similar.
It can't be true they "enjoy" dumping endless copy+paste games onto Steam so there has to be some financial incentive for them to do it.
I sold about 180 units to a total of $19 on DIG so far with most of the revenue coming from one bundle where I got 10 cents each.
On Steam I made $80 from just 46 sales.
I don't see how these asset flippers can make money off DIG more than they can make on Steam. I mean you need to sell over 100 units just to get back the Steam fee, and that's not counting the price of the assets you flipped (if they purchased them).
Also they might be using offshore accounts for their Steam developer transactions.
I wouldn't be surprised if part of the purpose of consolidating to "Reforged Group" was also to guarantee they can bypass sanctions.