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ASM Beta Testers ASMBeta
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ASM Beta Testers ASMBeta
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All Announcements > Announcement Details

ASM now works with 2.8

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9 Comments
Slire 22 Jan, 2015 @ 9:07am 
Me too i dowload mod and it meke no effect in the game help me
1111 21 Jan, 2015 @ 4:54pm 
Doesnt work its taking no affect in the game
Cirnine 21 Jan, 2015 @ 7:56am 
I have custom sound files for my game. Does that effect ASM?
Flurnubbel 21 Jan, 2015 @ 7:49am 
Nevermind my earlier comment starts just fine from the asm launch awesomenauts button and it grabbed the cache data perfectly fine while starting like that. But nearly every start of awesomenauts with asm running prints "You use to much memory - deactivate some mods" error which will halt awesomenauts in a "like" crashed state until you click ok on it (afterwards awesomenauts runs flawlessly).
Cirnine 21 Jan, 2015 @ 7:35am 
Nvm its still crashing when trying to launch it from ASM
Flurnubbel 21 Jan, 2015 @ 7:31am 
seems like getting the cache file for asm still requires the perfect timing for asm to succesfully grab the data needed to start modding. but still nice job ten_tacles
Ten_Tacles 21 Jan, 2015 @ 7:17am 
There's a start awesomenauts button in the top right.
Ccheek 21 Jan, 2015 @ 7:17am 
I've been waiting for this, oooooo
Cirnine 21 Jan, 2015 @ 7:16am 
You can launch it frm the asm client? How?