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Starwing 1 Oct, 2016 @ 2:35am
The Long Dark
The Long Dark is a first person survival game (with no zombies!!), where you play a survivor of a geomagnetic event that dramatically changed the climate of Canada--turning it into a seemingly endless and brutal winter. Along the way, you might begin to risk your survivor's life just to get a screenshot, because this game is incredibly beautiful.*

If you haven't tried it, I encourage you to think about it ;) The game is in Early Access, but is better than most AAA games--it's really impressive what they've done.

Anyhow... I noticed that many of my friends in Active Users also enjoy playing The Long Dark! I thought this could be a place to share some stories of our adventures :) Sometimes things happen during my adventures that I'd really like to share in more detail than a caption. If you get that too, please share your stories!

Also, tips, advice and shared strategies could help others get even more enjoyment from the game.

* A recent update downgraded the beauty by vandalizing the rocks. My dislike of the rocks is shared by many (not all), but the rocks have limited the screenshots I can take due to needing to avoid or minimize the appearance of rocks in the frame. It could just be me, but here's a before and after to illustrate my opinion. http://oi67.tinypic.com/1tr8cm.jpg Anyhow, it's possible the dev might rethink this choice. Let's hope, because there are waterfalls and things I'd love to share pictures of when they're pretty again!
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I won't hide the fact that I savour your Long Dark screenshot so much, Starwing, that I have added the game to my wishlist. Thank you for taking the time to compose this thread. I look forward to the stories shared with great anticipation!
Starwing 1 Oct, 2016 @ 5:06pm 
I have a Bear PTSD story, but I'll share the story of my favourite achievement so far: 'Living off the Land.' I'm playing my third adventure, and my character has only been eating meat, fish and cat tail stalks. After a bit more than 50 days passed, I realized I could probably keep it up and get the achievement, so I quit letting my guy enjoy coffee for almost a month.

After I earned the achievement, I celebrated with a cup of coffee during a blizzard and thought about trying a snack bar. The weather cleared and I went out to set my snares. On the way, a wolf helped me get a deer. Then I got back on plan and set the snares. I returned back to the house and spooked a deer I didn't know was there--who ran right into a wolf pack that I didn't know was there!

So it seems the snack foods and canned goods will be purely decorative :)
Last edited by Starwing; 1 Oct, 2016 @ 5:11pm
The Fool 3 Oct, 2016 @ 7:57am 
It's a great game - nice to see a company still invest so much time into enhancing it too.
Starwing 4 Oct, 2016 @ 4:07am 
I totally agree, calaeyo! I'm looking forward to the Story Mode, but I know Sandbox will remain my favourite game mode. I love creating my own "quests" and stories within this game world :)

I thought I would share my Wolf Whisperer tips today. Please note: I have no idea if animals have any "IF...THEN" coding to respond to player actions. It seems that way to me, but it could be a factor of immersion. The devs recently added "more realistic animal behaviour," so it's possible.

A wolf will be the best provider of food for you, and any wolf can help in a pinch. However, most wolves will fight for their meal, no matter what--and a wolf pack is espescially dangerous. The best and safest route is to find what I call a demoralized wolf. They are always alone, and they walk with their head and tail down. They will sometimes bark and try to attack you, but they give up after a very short chase. Most importantly, they are unlikely to fight for their food if you scare them with a torch or flare. (If they do, you shouldn't fight back or you might kill him.)

When your survivor is in good condition, you should observe the demoralized wolf from a safe distance and learn his territory. The next step is to have fun chasing rabbits or deer into his territory :) When he successfully hunts the animal you send to him, light your torch or flare and sprint up close to him, then brandish your light source to scare him away from his meal.

It appears to me that the wolf begins to recognize your patterns, and becomes even less aggressive toward you because he's been able to hunt with your assistance. I tend to wait a moment before interrupting the wolf's meal, just to make sure he's rewarded for his hunt.

Recently, I celebrated my 100 days milestone by spending a "weekend" feeding and watching my favourite wolf. He came very close to me the night I got back, when I sat still and watched him. I really enjoyed that :) I planned to spend the next day playing rabbit games with him, but I located a deer instead. It took a lot of work, but I was able to feed him before the sun set. I fed him another deer the next day, and then I was able to creep up very close to him for a screenshot when he'd been eating for a long time!

This type of mutualistic relationship with a wolf is very rewarding, for keeping your survivor well fed and developing a special bond.
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