GRUP STEAM
ZeGame beta testers ZeGameBeta
GRUP STEAM
ZeGame beta testers ZeGameBeta
3
SEDANG BERMAIN
11
ONLINE
Dibentuk
21 Februari 2016
Bahasa
Bhs. Inggris
Menampilkan41-50 dari 200 kiriman
77
World 9 Project [EVERYONE MUST READ]
5
Achievement ideas
24
2d levels from Spake to ZeGame 2d
77
World 9 Project [EVERYONE MUST READ]
10
Custom levels with World 1 background have full transition
77
World 9 Project [EVERYONE MUST READ]
10
Custom levels with World 1 background have full transition
If you didn't know, ZeGame has this cool feature of backgrounds that happens in a few worlds:
Every level of World 1 has a bit of darker clouds in it. If you play through the entire world, this is kind of a slow transition from World 1 to World 2, which is pretty cool. The same thing happens from World 2 to World 3; It becomes more and more blue as you progress further into the world. World 8 is the last world that has this transition, although it's not really a transition; It just adds more and more glitchy objects to the background and makes it look more glitchy.
Now, because of the World 8 transition, the first level in World 8 has no glitchy objects and is almost exactly the same as it being with backgrounds turned off. So, I'm guessing because of this, Jesper decided to make the levels with full transition, so it will look as glitchy as possible.
However, because of this, the same thing happened to World 1. Some clouds in it are darker [imgur.com] while it should be a clear blue background. For whatever reason, this bug does not happen for World 2 backgrounds.

Speaking of this transition, I have a suggestion but I don't want to make two discussions about it;
Transitions to all worlds.
Only World 1, 2 and 8 have this feature, but I've got ideas for all of the others;
World 3 (The ocean world): Every level progressed, you are closer to the top of the ocean. Now this is pretty cool because in World 4 you appear just above water, so the transition is that you're basically coming out of the water.
World 4 (Above ocean world): Every level you progress, the water drains and a sort of factory reveals. This transition is you going to World 5 which is full of gears.
World 5 (Limbo inspired world): Every level progressed, a few gears become meteoroids, and behind a set of them Jupiter is revealed. This is of course a transition to World 6 which is full of meteoroids and has Jupiter.
World 6 (SPAAAAAAAAAAAAAAACE): Every level progressed, you get closer to Jupiter, which becomes more transparent, gas-looking and purple. The backgrounds also get more and more purple. Jupiter also has Cthulu coming out of it multiple times. This is a cool transition which makes it feel like Jupiter is actually the Cthulu world and you're going inside Jupiter.
World 7 (Cthulu world): This is the last transition in this suggestion. It's pretty simple but also very interesting; Every level progressed, you go down into what seems to be a portal to World 8. So you're kind of going into the final world through a portal. Now what's interesting about this is that the music will also be transitioned; The World 7 music will slowly start to disappear, and World 8 music will slowly appear.

This sums up a very weird story for ZeGame;
A beautiful and peaceful land is present. Slowly, dark clouds of storm come. This storm is extremely powerful and flood the entire land. After a bit of time, the land became ocean. Above the ocean is an empty boat and an island that used to be a mountain. Suddenly, the water starts to drain. In it, an industrial factory is revealed, with many gears inside. Once all the water is drained, it seems like there is no more land. The gears are floating and are starting to become meteoroids, and Jupiter is revealed. This Jupiter, however, is eerie and dangerous; It has a creepy monster named Cthulu and lots of gas around it. However, inside the planet seems to be a portal. A portal leading to a glitchy world with utter chaos. Aaaand then you're basically stuck there forever ;-;
77
World 9 Project [EVERYONE MUST READ]
Menampilkan41-50 dari 200 kiriman