STEAM GROUP
(:WDT:) Empires Server wdtwdtwdt
STEAM GROUP
(:WDT:) Empires Server wdtwdtwdt
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IN-GAME
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Founded
18 April, 2017
Lazylizard 27 Mar, 2018 @ 10:30pm
Empires Zombie MOD How to Play
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Empires Zombie MOD How to Play

Objective same as before- kill Enemy CV

NF (AKA ZOMBIES)advantages Zero ticket loss - as using !zme (emp_sv_debug_reviveself in console for now as dev disabled server side binding) can spawn right away on the spot to kill BE
NF disadvantage Zombies cant build anything except eng turrents
NF Has no com so has to defend ""main"" CV spot aka zomibe hive (barrack to change class one its lose you are stuck as is)

BE you got 200 sec or less to have a plan RUSH TANKS and destroy NF CV (only 2 tanks /10 BE player) or MAKE AN amazing base catch ONLY 1/5 BE players CV turrets
HOWEVER if you die any way / sucide included you will be auto switched to NF (After all you are dead)

TO active plugin !zombiemod will start a vote any time in game perfer to do it like !tankwars at start of map
then paly as normal except using !zme for NF (right now you will have to open console and paste emp_sv_debug_reviveself only once and press up arrow ever time you die as bind is disabled. )

Open console by going to 1) options 2) multiplayer 3) tick enable console 4) press ` same button as ~ (shiftmode)

DONT FORGET TO HAVE FUN!!!!!!
!@zy(!z@r!) = Lazylizard

Future plans to intergate zombie models only if you love me :P
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Showing 1-2 of 2 comments
OdinJrthesecond 28 Mar, 2018 @ 3:28pm 
I like this zombiemod thing, But it's not very good as so far yet. Zme doesnt work to self revive when I used it, and I cant use the command to revive because of no cheat activation on zombiemod or something like that. How am I supposed to self revive or be a zombie?
Lazylizard 28 Mar, 2018 @ 6:05pm 
emp_sv_debug_reviveself in console !zme will work when devs unlock server side binding agin
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Showing 1-2 of 2 comments
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