ΟΜΑΔΑ STEAM
VBCT qUiCkSiLvEr
ΟΜΑΔΑ STEAM
VBCT qUiCkSiLvEr
3
ΣΕ ΠΑΙΧΝΙΔΙ
20
ΣΥΝΔΕΔΕΜΕΝΟΙ
Ίδρυση
19 Ιανουαρίου 2011
Περιοχή
United States 
ΠΕΡΙ VBCT

Valve Batch Compile Tool

VBCT is a Source Engine Compiler program for popular game mods like TF2, CS:S, HL2DM, DOD:S, Left 4 Dead 1 & 2 & beta, Portal 1 & 2, Alien Swarm, HL2, EP1, EP2 and CS:GO (whew).

This tool is a sophisticated front end for doing map compiles without Hammer, about as simple and efficient as it can be. It also provides links to the regular SDK tools including Hammer and the Game itself so VBCT makes a good central management tool for all your mapping needs.

Join this group if you would like to get update announcements for VBCT.


VBCT Home Page[qsextreme.com]
ΔΗΜΟΦΙΛΕΙΣ ΣΥΖΗΤΗΣΕΙΣ
ΠΡΟΣΦΑΤΕΣ ΑΝΑΚΟΙΝΩΣΕΙΣ
Update for VBCT Released - 1.0uBETA9
Here is a VBCT status update everyone
51 σχόλια
qs 23 Ιουλ 2017, 9:41 
This happens when you've never run any of the game dev tools, just right-click the [...] button and select CSGO, everything should be set for you. It's ok if Steam not on the C: drive but there might be a glitch if you have the game installed on a drive different from where Steam is installed.
Günther 22 Ιουλ 2017, 13:38 
I keep getting this error:
"Warning: VProject is NOT Set!
Please Select a Game: Right-Click [...]"

What to do, i wanna use the program for CSGO.
I have my csgo install on "H://" not normal C: Drive.

Feel free to add me, if you wanna help me out! :)
Keiser 5 Οκτ 2016, 9:05 
Hey man great program! so much better than Valve's
When I want to 'release' my map to the workshop, what compile should I use? (Final or Full)?
Also, when I compile it, the static props are just black, how do I fix that?
explosivedeer 1 Οκτ 2016, 20:37 
Would this tool work for games like Insurgency, and the recently released Day of Infamy? Both are Source games so I figured it'd work but it has some problems finding the GameConfig.txt that I can't seem to straighten out.
I can't stand the idea of compiling maps for either of the games without this tool!
Bufurd 29 Ιαν 2016, 18:47 
Your compiler is just so much better than valves >.>
Bufurd 29 Ιαν 2016, 18:46 
I really appreciate it QS, For now im just loading it into ep2 with a copy of my (50+gb) materials and models folder. the problem is duplicates.
3
ΣΕ ΠΑΙΧΝΙΔΙ
20
ΣΥΝΔΕΔΕΜΕΝΟΙ
0 ΣΕ ΣΥΝΟΜΙΛΙΑ
Είσοδος
Ίδρυση
19 Ιανουαρίου 2011
Περιοχή
United States