STEAM-GRUPPE
The Exdicated TExDi
STEAM-GRUPPE
The Exdicated TExDi
4
IM SPIEL
32
ONLINE
Gegründet
16. September 2014
Sprache
Englisch
 Dieses Thema wurde angeheftet; es ist wahrscheinlich wichtig
Server Updates
Here I will display a simple and brief display of all the modded server's updates and keep in mind not all things are still in the server for various reasons -

---Update 15.7.2 Hotfix---

Tweaks, Fixes
~1/21/2018~

New Map
-KF-SSFTR
Colt Python
-Changed the texture
-Decreased weight from 5 to 2
-Increased reloaded speed 65%
-Decreased recoil 20%
-Decreased first person volume 55%
-Decreased third person volume 100%
-Sharpshooters can move faster during zed time while weilding it
P90
-Increased damage 10%
-Decreased carry weight from 6 to 5
-Firebugs can now move faster during zed time while weilding it
-Fixed a bug where Commandos could move faster during zed time while weilding it
RTD
-Cooldown timer set back to 120 seconds from 200 seconds
General Changes & Fixes
-Reverted max active zeds from 50 back to 40

---Update 15.7.1 Hotfix---

Tweaks, Fixes & Additions
~1/18/2018~

Commando
-Fixed a typo in perk description
Support Specialist
-Support Now gains a little movement speed per-level
This is to counter how slow Support moves from gaining more weight
RTD
-Fixed the Red Bull Movement speed boost roll
-Increased the movement speed of Zedsoldiers 25%
M7A4M
-Decreased the recoil 85%
Shrek Sr.
-Decreased Shrek Sr. base health 25%
-Decreased his health scaling per player 10%
General Changes & Fixes
-Increased the spawn rate of zeds per player 60%
-Decreased the scaling of zeds a wave per player 50%
-Added P90 for Firebug

---Update 15.7---

Tweaks, Balances & Additions
~1/17/2018~

Commando
-Now spawns with the Steyr AUG level 31 - 40 instead of the FlugaScar
Support Specialist
-Increased movement speed 10%
Lolfigsscar
-Decreased the volume
Medic LK-05
-Increased syringe recharge rate 60%
Wicked Kriss
-Increased recharge rate 45%
Medic Grenade Launcher
-Fixed 3rd person skin
-Made pickup colour unique
M4 203M
-Fixed 3rd person skin
-Made pickup colour unique
M7A4M
-Increased the 'WTF Medic' buff 35%
Shrek Sr.
-Increased health 90%
-Increaased healing level 90%
-Increased ground speed 15%
-Increased Chaingun damage 30%
-Increased health scaling 20%
Shrek Jr.
-Increase health 11%
-Increaased healing level 11%
-Increased ground speed 25%
Slots
-Boss slot summons Shrek Sr. instead of Swiftriarch
RTD
-Decreased the wave roll now decreases by 30 (was 60)
General Changes & Fixes
-Fixed a bug where no music played for the Starman
-All boost are now used instantly
-Disabled Scrn Balance 'Closer Zed Spawns' This was causing zeds to only spawn at few spawn volumes rather than all of them
-Max active zeds increased from 40 to 50
-Max wave size increased from 203 to 233

---Update 15.6---

Tweaks, Balances & Additions
~1/9/2018~

Slots
-Increased the Chicken slot 'Growth Spurt' 30%
-Increased Starman health to 1000 (was 500)
-Starman slot no longer resets health back to 100
RTD
-Increased Starman health to 1000 (was 500)
-Starman roll no longer resets health back to 100
-Fixed a bug where God mode and starman emitters did not stay on for the duration of the roll
-Fixed a bug where the starman duration was lasting shorted than the intended time
-Increased amount of Ghosts to spawn on Ghost roll
Grown Lesbian Clots
-Decreased damage from 80 to 40
-Decreased speed by 32%
Ghosts
-Decresed speed by 32%
Baby Lesbian Clots
-Decreased speed by 32%
Hammer of Smug
-Increased the knockback distance
-Increased attack rate by 3.33%
Smokey Scythe
-Fixed a bug where the skin would change to the default skin
Buster Sword
-Increased damage 22%
Despite it being the most expensive Berserker weapon, it was being out classed by other weapons
Med Bot
-Increased heal rate 30%
-Increased base health to 900 (was 600)
This should helpe the Med Bot live a little longer since it cannot be repaired
Maps
-New Map: KF-Dust2-Classic-Night-b2
-Removed Map: KF-Horizon

---Update 15.5---

Tweaks, Balances & Additions
~1/4/2018~

New Map
-KF-Horizon
!RTD
-Redbull roll increased duration
-Redbull roll increased speed x3?
-Increased god roll timer to 50 - 60 seconds (was 30 - 40 seconds)
-Inceeased starman roll timer 40 - 60 seconds (was 10 - 30 seconds)
-Added Ammo Turret roll
Slots
-Boss slot now summons Swiftriarch (was 2 Patriarchs)
-Decreased slot god mode duration to 60 seconds (was 80 seconds)
-Increased Adrenaline roll to 1000HP (was 500HP) and changed timer to 100 seconds
Piercer
-Increase poison timer to 30 seconds (was 20)
Ammo Turret
-Moved from Support Specialist tab to Armour and Misc Tab
-Now weighs 0

Buffed the damage of whatever weapon fluga used last by 333%

---Update 15.4---

Tweaks & Balances
~12/31/2017~

Default Mode
-Made Husk appear more frequently
Boss Banana Scrake
-Increased head health to 80K (was 75K)
-Fixed a bug where they only spawned with 1/6th health
Soul Pound
-Increased base health to 80K (was 45K)
Nut Grinder
-Bigger arms to grind...dem...nutzzzzzz......
Hiu Figs Musket Yo
-Increased price to 3333 (was 1500)
-Increased reload speed 35%
-Increased damage 10%
-Increased max ammo 5%

-Decreased the damage of whatever weapon 2D was using recently by 30%

---Update 15.3---

Tweaks, Balance, Fixes & Additional RTD
~12/27/2017~

Max Zeds a wave is now 203 for all game modes
Fixed a bug where the wrong boss would spawn on Suicidal
M4203
-Increased the Explosive Radius on alt fire
Dildo Launcher
-Can now pick up its Arrow Dildos
-Increased its price
-Max ammo decreased to 60 (was 80)
Buzzsawbow
-Decreased price on ammo to 60 (was 160)
-Decreased price
Flugatana
Made it glow a little because I wanted it to :P
Jason Mass Murderer
-Increased his sound volume
Incinerator(Zed)
-damage radious of self distruct increased 20%
-speed when about to SD increased 25%
-Increased SD explode damage 30%
Tank Scrake
Increased Melee damage to 28 (was 18)
Dwarf Axe
-No longer slows Shrunk zeds
-Decreased its shrink chance to 20% (was 30%)
Lethal Injection
-Medics can now move faster in Zed time holding this
-Medics shouldn't be slowed while injecting
Roll the Dice changes
-Added a Zed Medic group roll
-Added a Group of Banana Scrakes roll
-Added a revenge on kbro roll
-Added a couple suprise secret badie rolls
-Added LARGE Diet Water (With ice) [Does somthing now]
-Increased the random number of Rage Scrakes to spawn for Rage Scrake roll
Deathifying
-Banana Scrakes now spawn along side Rage Scrakes wave 10
-Boss Banana added to mini boss wave 10
-Gaypatriarch will summon Banana Scrakes along with Rage Scrakes for his 3rd heal
Boss Tweaks
-Hiufigtriarch heals are now 25k (was 15k)
-Gaytriarch heals are now 20k (was 15k)

Buffed Fluga's Rum Cake portions so Fluga will relax and will try to not update server anymore.

---Update 15.2---

Balance, Fixes & Additions
~12/24/2017~

New Map - KF-Temple-of-The-God
Helps Sr.
-Made texture brighter
-Now weighs 0
Helps Jr.
-Now weighs 0
Medicbot
-Now weighs 0
Ammo Turret
-Increased Ammo drop rate 20%
Lethal Syringe
-Possibly fixed a movment speed bug
Banana Scrake
-Increased health 35%
-Increased damage 25%
-Decreased movment speed 50%
Piercer
-Fixed a bug where it would poison a zed forever
-Increased poison damage to 5 (was 3)
ILaw
-Added 3rd person skin
Roll the Dice Updates
-Added Banana Scrake roll
-Added Soul Pound roll
-Added Tough Pound roll
-Added some secret rolls
Deathifying
-Decreased the Scaling on Zeds 5% on waves 1-6

---Update 15.1---

Balance, Fixes & Additions
~12/23/2017~

New Zed - Banana Scrake on WTF Ultra Zeds
New Map - KFSnowGlobe Tis the season
New Weapon - Piercer for Medic
Updated RTD
AFS12
-Skins glows now
-Fixed pickup texture
Goldmore Sword
-Now properly says Goldmore instead of Claymore
Lethal Injection
-Possible change to movement speed while equiped
FURY
-Can now be dropped
-Skins updated
Hammer of Retribution
-Increased fire rate 3.33% :smug:
Advanced Welder
-Decreased price
-Increased armour repair rate 20%
Explosive AFS12
-Fixed first person skin (Finally)
LawL
-Replaced back to the original Incendiary Law
Sorry, but it was very unbalanced and shot too many nukes and bright lights all the time. Plus people could die by the owner if the owner died by it
Tough Flesh Pound, Boss Tough Flesh Pound
- Replaced Scrake laugh with Circus Fleshpound laugh
Swiftriarch
-Increase base health from 15000 to 20000
Hiufigtriarch
-Decreased per player scaling from 75% to 65%
The Real Lord Darude
-Decreased per layer scaling from 90% to 75%
Gaytriarch
-Increased per player scaling from 50% to 55%
Deathifying
-Increased the wave 1-6 zeds per player scaling from 5% to 10%
-Possible fixed bug where zed count was going above 133
Possible fix to some skins on boosts
Combined TexDi and WTFUltraZeds with TExDiSRV
Deleted TExDi.u and WTFUltraZeds.u from server files
This should help decrease chances of lag and crashes

---Update 15.0---

Balance, Fixes & Reworks
~12/21/2017~

Deathifying Rework
-Decreased Max Zeds per wave from 333 to 133
-Increased max amount of mini bosses per wave from 2 to 3
-Replaced Deathifying zeds with Default Mode zeds
-Wave 1 is now Default Mode Clots and Gay Lesbian Clots - Bosses Unchanged
-Wave 2 is now Default Mode Gorefasts and Goreshanks (Gorefiends) - Bosses
Unchanged
-Wave 3 is now Default Mode Bloats and Shafters - Bosses Unchanged
-Wave 4 is now Default Mode Crawlers - Boss Creepy Scrake moved to this wave from Wave 8
-Wave 5 is now Default Mode Stalkers and Ghosts - Bosses Unchanged
-Wave 6 is now Default Mode Sirens - Bosses Unchanged
-Wave 7 is now Default Mode Husks and Tesla Husks - Bosses Unchanged
-Wave 8 is now Default Mode Scrakes and Jasons - Boss Creepy Scrake moved to wave 4 from this wave
-Wave 9 is now Default Mode Female Fleshpounds and Baby Fleshpounds - New Boss Flesh Tough Pound
-Wave 10 is Unchanged
-Wave 11 is Unchanged except boss summons
-Wave 12 is Unchanged
This rework should make Deathifying more challenging and on par with its name

Medic
-Fixed a typo where it said they spawned with Mega Boost at level 31-40 and Ultra Boost at level 41
Berserker
-Spawns with Axe at level 6-25
-Spawns with WTF Chainsaw at level 11-15 was level 26-30
-Spawns with Goldmore Sword at level 26-30 was Claymore Sword at level 11-15
Firebug
-Changed burn damage type from default burn type to scrn balance burn type
This was to fix a bug where bosses would still take damage during their healing phase
Support Specialist
-Spawns with AFS-12 at level 26-41 was AA-13
-Spawns with Protecta at level 31-41 was the Overcharged AA-12
Demolitionist
-Spawns with Trigun Revolver at level 5-41 was M79CF
-Spawns with M79CF at leve 11-15 was Improved M79
Heavy Machine Gunner
-Spawns with RPK47 at level 6-10 was the Heavy Thompson
-Spawns with Thompson at level 11-20 was the SA80 Lsw SE

Claymore Sword
-Renamed it to Goldmore Sword
-Added zed time amplifier
-Increased its price
-Increased attack speed 10%
-Increased damage 20%
-Decreased weight by 1
Orca Bomb Propeller
-Increased Damage 21%
-Increased explosive radius 18%
-Increased Fire rate 43%
FMod Launcher
-Decreased the price on Demolitionist
-Removed perk ammo buff
WTF Chainsaw
-Increased damage to match the RipSaw
-Fixed first person texture to match the RipSaw
AFS-12
-Updated skin to look like the Overcharged AA-12
Incendiary LAW
-Replaced with LAWL
This saves some server packages and LAWL, designed for Firebug was already in its code
Fire Hose
-Increased fire damage 10% to match the Firespray
Change skin to match the Firespray
Demo Seeker Six
-Increased the price to 2333
Demo M4 203
-Increased the price to 1333
-Decreased damage 15%
Medic Shotgun
-Increased syringe recharge rate 50%
-Increased healing boost amount 30%
-Increased max ammo to 100 was 80
-Increased its damage 37%

Hiufigtriarch
-Increased base health from 30k to 50k
-Decreased per player health scaling from 100% to 75%
-Adjusted healing levels to match the new base health
-Increased Healing amount from 10k to 15k
-Increased chaingun movement speed 10%
Gaytriarch
-Increased base health from 28k to 50k
-Adjusted healing levels to match the new base health
-Increased chaingun damage 15%
-Increase chaingun movement speed 15%
Swiftriarch
-Increased base health from 10k to 15k
-Increased per player scaling from 40% to 50%
-Adjusted healing levels to match the new base health
-Increased healing amount from 6k to 10k
The Real Lord Darude
-Increased movement speed 10%
-Increased cloaked movement speed 50%
-Increased Chaingun movement speed 10%
-Doubled chaingun ussage - Note: He still uses his chaingun far less than Hiufigtrairch and Gaytriarch

Removed Weapons
-Demolitionist-
-Plasma Cutter
-Boomstick
-Banhammer Axe
-Golden M79
-Improved M79
-Gunslinger-
-Tt33
-Flare Pistols
-Machine Pistols
-Firebug-
-Golden Flamethrower
-Seeker Six
-Fire Spray
-Bean Bag Shotgun (A moment of silence please)
-Support Specialist-
-AA13
-Overcharged AA12
-Golden AA12
-Saiga12c
-Berserker-
-Golden Chainsaw
-Minecraft Axe(Iron Axe)
-RipSaw
-Vlad Nailgun
-FlyingV Guitar
-Medic-
-Camp Mp5
-Neon Schniedzekk
-First Mp7m
-Sharpshooter-
-G43-Scope
-Vss (Vintorez) SE
-AS Val
-Gewhr G41
-Zastava M76
-Lee Enfield
-Commando-
-Golden AK47
-Neon AK47
-Camo M4
-Bulldog
-Rising Storm Thompson
-Dr. T's Lead Delivery System
-BAR
-STG44
-MP40
-Heavy Machine Gunner-
-Voltage Aa12
-SA80 Lsw Se
-Heavy AK47 SE
-M4A1D
-MP5A4
-Heavy Tommy Gun SE
-Machine Pistols
-Dual Kapps-40

Removed Maps
-KF-RainyDay
-KF-MarioUnderground
-KF-BigSunrise1-1
-KF-Box188
-KF-MightmareForestBeta

---Update 14.3---

Balance, Fixes & Additions
~12/16/2017~

Gaytriarch
-Decreased health scaling per player 20%
-Increased base health 37%
-Removed headshot resistance
Swiftriarch
-Decreased health scaling per player 20%
-Increased melee damage to 50, was 15
-Decreased Healing Amount to 6000, was 10000
Hiufigtriarch
-Decreased Healing amount to 10000, was 30000
Barrett M98 Brave
-Removed from game
V-94 Volga
-Decreased headshot multiplier to x6, was x8
Smokey Incendiary Xbow
-Decreased damage to 375, was 400
M7A3C
-Increased the price
-Increased damage 20%
New Map - KF-Defence-2013
New Weapon - Helps Sr.

---Update 14.2---

Tweaks, Fixes
~12/15/2017~

Gaytriarch
-Decreased his healing amount
-Decreased his base health
-Decreased his HP scaling per player
-Headshot resistance should only work with sharpshooter weapons now
Swiftriarch
-Increase his head hitbox size
-Decreased his healing amount
-Decreased his base health
-Decreased his headshot resistance 40%
With the added headshot resistance on Gaytriarch and Swiftriarch they became far too tanky, these fixes should help balance them out.
Incendiary Xbow
-Increase reload speed 20%
-Increased damage from 300 to 400
-Increased Price to $2666
-Increased Ammo Price 2%
Incinerator(Weapon)
-Increase alt-fire damage radius 75%
-Fixed bug where ammo ussage was too low on alt fire
-Is now Golden
M7A3C
-Increased magazine capacity 100%
-Increased max ammo to 500
-Increased fire rate 20%
-Increased ammo and weapon price
RU5556SA
-Decreased recoil 15%
-Increased damge 30%
-Increased fire rate 14%
-Increased magazine capacity by 5
Fix a bug where it took 2 mvote boring votes instead of 1 to increase spawn rate
Added new boost - Dopamine
Updated the Umm32 Skin
Fixed the first person Dildo Launcher Skin
Changed the Adderall Boost skin


---Update 14.1---

Tweaks, Fixes & Additions
~12/13/2017~

Replaced Mini Boss Rage Scrake with Boss Rage Scrake on Wave 10 Boss - Deathifying
Decreased the amount of Rockets Swiftriarch Shoots - Deathifying
Gaytriarch and Swiftriarch now has headshot resistance
Decreased Gaytriarchs and Swiftriarchs HP scaling
Possible bug fix where Swiftrarch and Gaytriarch would rather die than heal
(There was a bug where Patriarch type bosses would spawn with the vanilla Patriarchs default HP causing them to heal too late, spawn with only 10% max hp and heal at dangerous low amounts of HP. These issues may have been addressed)
Decreased ammo price on ViciousFal 20%
Decreased ammo price on Barrett M98B
Decreased the mesh size of the +25 armour Jacket
Increased the use speed on the +25 armour Jacket
New Boost - Adderall
New Map - KF-Forest
Now only have to Mvote Boring once

---Update 14.0.2 Hotfix---

Tweaks & Fixes
~12/8/2017~

Decreased Boss Mario's Scaling Health and Damage 30% in 'Deathifying'
Fixed a bug where Gaytriarch was scalling way too high per player in 'Deathifying'
Fixed a bug where Deathifying was Spawning too many Mini bosses
Fixed a bug where Admin/Mods could not make a player walk after flying

~12/7/2017~
Rage Scrakes and Tough Pounds should be a little more common in 'Default Game Mode'
Soul Pound should now spawn after the Stalker Boss Bitches in 'Deathifying'
Lowered Jason Mass Murderer's speed 30% and his Damage 30% in 'Deathifying'
Jason Mass Murderer should spawn after the other Scrake Bosses now in 'Deathifying'
Swifttriarch should spawn right after Rage Scrake Boss now in 'Deathifying'
Lowered the scaling hp of Boss Mario, Boss Siren, and Boss Banshee in 'Deathifying'
Deathifying's Mini Bosses will not spawn double now unless above 19 players
Fixed a bug in 'Deathifying' where Zeds would all spawn at once instead of in a sequence
Scrn voting win percent is now 51% (was 70%)

---Update 14.0---

New Content, Tweaks & Fixes
~12/5/2017~

Decreased Trader Time from 120 seconds to 100 seconds
Decreased Med Bot max health healed from 200 HP to 100 HP -
- (Sadly fixing Medbot to heal up to 200 HP over healed players.)
Enabled Elimination Mode for map voting -
- (The 5 most recently played maps cannot be voted for)
New Map - KF-Meow-Sunset
Removed Map - KF-Meow (Had too many glitch spots.)
Removed Map - KF-Meow-Christmas (Required too much CPU to run.)
Bug fixes on Baby Fleshpound - Default Mode
Bug fixes on Chibi Ultra Scrake - WTF Ultra Zeds
Fixed bug with Hiufigtriarch, Lord Darude and Gaytriarch where they wouldn't melee
Fixed bug in Deathifying where there wouldn't be max Zeds on field at once -
- (This should increase spawn rate)
Increased Soul Pounds Max Heath and scaling per player
Gaytriarch now has babies (Baby Gay Clots.)
Replaced the Zeds Gaytriarch summoned - (Was Patriarch Jr.s)
- (Is now Sirens, Husks, Scrakes, Flesh Pounds, Rage Scrakes and more)
Moved Boss Mario to Husk Boss Wave
New Boss Swiftriarch added to Wave 10s new Mini Bosses - Deathifying

---Update 13.7---

Tweaks & Fixes
~12/4/2017~

Increased Med Bot health (Since you can't weld Med Bot to repair for now)
Fixed bug where Med Bot was floating
Increased Ammo Turrets health (Somthing that cost this much shouldn't die so easily)
Increased primary fire damage on ZED Gun MK.2
Re-enabled player collision (This was causing zeds to go threw players)
DLC weapons should be purchasable now - (Tested. now works)
Support level 16-20 now spawns with Banelli instead of Benelli
Tweaked with Tough Pounds new skin (Was bugged before)
New Mini Boss "Soul Pound" added to gamemode Deathifying as Stalker wave boss
Fixed a bug where Medbot wouldn't grant Healing Exp as Medic

---Update 13.6---

MAOR Tweaks
~12/3/2017~

Increased Ammo Turret's weight to 1 block
Increased Ammo Turret's price to 6000 and increased is ammo spawn timer
Removed Ammo Turret's collisions
Decreased Ammo Turret's health 20%
Upgraded The Medbot and removed its collisions
Increased Medbot's heals but lowered its firerate
Increased Medbot's movement speed
Increased Medbot's price to 4333
Removed Medic spawning with Medbot at levels 16-41
Decreased Medbot's health 30%
Medbot can now heal players up to 200 health!
Player to player collisions should be disabled now
Increased trader time 10 seconds (This is just incase the collisions removed can telefrag)
Increased Tough Pounds and Rage Scrake's scaling a tad
Updated skin for Tough Pounds
HMG's damage resistance now scales per level instead of being a set number at all levels
Fixed incorrect perk info for Medic stating high % Body Armor.
Medic now spawns with Medic Grenade Pistol levels 16-41
Removed the Medic's Tommy Gun (Wasn't ever used and didn't scale with perk)
Removed ZedgunMKII from Medic and moved it to 'Armor and Misc'

---Update 13.5---

Major Tweaks
~12/1/2017~

Player collision has been disabled (Maybe) - Still dosn't work :( maybe later
Commando can see zeds health from 20m now (up from 16)
Support no longer requiers welding to level - They requier a very very very low amount
Support now scales reloading speed per level
Decreased OG Shotgun's reloading speed 35%
Decreased Banalli's reloading speed 35%
Decreased Neon Wave Slayer's reloading speed 35%
Decreased Protecta's reloading speed 35%
Decreased the price of USAS's ammo
Increased max ammo for the OG Shotgun
Increased max ammo for the Banelli
Increased max ammo for the Neon Wave Slayer
Buffed the Rem870EC Shotgun
Replaced the Support's Portal Turret with Ammo Box
Increased Support's welding speed 50%
Demo now reloads 30% faster
Reduced the scaling of 'Default Game Mode's Zeds 30%
Max Zeds at once now 40 was 32 (Dosn't effect Deathifying)
'Mvote Boring' now triples spawn rate
Increased the max Zeds at once for waves 1-7 on Deathifying
Increased Heal Thrower's max ammo
Decreased the price of the Medic 4203 and M79 grenade ammo
Medic now scales Body Armor and more Potent Heals per level

---Update 13.4---

Minor Tweaks
~11/29/2017~

Increased healing levels on Hiufigtriarch and Gaypatriarch
(Sharp shooters level 40-41 were 1 shoting them before they could heal)
Nerfed the reload speed and mag size of the NORMAL Barrett (Not the Camo one)
(The normal Barrett [for $500] was to similar to the Camo one [for $5500])

---Update 13.3---

Tweaks
~11/28/2017~

Perks under level 6 will get level 6 perk effects - up from 5
(This helps lower leveled players)
[This means that the Doom-fist is no more] :)
Nerfed the Zed Soldiers a tad
Lowerd the scaling of weak zeds 35%
Increased the scaling of strong zeds 10% (Not Boss Zeds)
(With 10+ players small zeds were far too tanky)
Increased the healing levels of all three end game bosses
(This is to prevent a Sharpshooter killing a boss before it heals)
Deathifying Zeds are Christmas Zeds again
(For the holidays) :D

---Update 13.2---

Tweaks

Increased Hiufigtriarch's health to 30000 was - 20000 (Default Mode's Boss)
Increased Gaytriarch's health to 15k was 10k (Deathifying's Boss) - Decreased from 20k
(Note that Gaytriarch's health scaling per player is lower than Hiufigtriarchs)
(This is balanced because Hiufigtiarch dosn't do as much damage as Gaytriarch)
Fixed a bug where Gaytriarch wouldn't heal and get 1 shot by Sharpshooters
Sharp weapons must do at least 200 damage (If not a headshot-kill) to gain exp now
(This seems fair since I recently reworked the Sharpshooters scaling to level so its lower)
(It's mainly to fix off perk 9mm headshot grinding)
Fixed a bug in Deathifying where zeds would not scale above 3 players
Rescaled the zombies in Deathifying so they wouldn't be op with 6+ players
(Due to the scale fix earlier)
(This makes this mode easier with less people, but harder with more people)

---Update 13.1---

Tweaks, Adds, and Bugs

Slighty increase to Flugatanas zedtime movement speed
Fixed a bug where green and yellow smoke would stay
Decreased the amount of rockets Lord Darude fires for the first 2 phases
Increased Lord Darude's rocket firerate
Decreased the number of bullets in Lord Darude's Mtn Dew
Increase Umm32s price and decrease its alt fires spread 25%
Increased speed on Chibi Scrakes 25% (was running too slow before)
Possibly fixed a bug where HMG Pat's Chaingun alt fire would blow up player
Increased the mag capacity on the Dual Laser weapons for Gunslinger
Zed slots summon a couple more zeds now
Deathifying's Mario Boss moved to wave 10 mini boss wave
Deathifying has a new boss
Decreased Hiufigtriarch's movement speed when using chaingun
Slight increase to zeds scaling health on Deathifying
Changed wave 12 on Deathifying to redruM

---Update 13---

Major Tweaks

Buffed zed time when using the Dildosword or Flugatana for Zerk
Fixed the Dildo's primary attack animations
Added Zed time Bonuses for Lightsaber, Smokey Scythe, and Buster Sword for Zerk
Fixed some small texture errors
Buffed Um32 and replaced its alt-fire with Mini-Rockets
Buffed the Seekersix for Demo
Buffed the m4203 for Demo
Brutes, Gorefiends, Shafters, and Ghosts should all be on par with other zeds now
WTF Ultra Zeds Reworked, Rescalled, and updated
Decresed Zed hp scaling 5% on Default Mode
Buffed some Mini Bosses in Deathifying
Decreased Hiutirarchs Speed when using chaingun 30%

---Update 12.6---

Tweaks

Increased the headshots required on Sharpshooter for levels 11-19
Fixed a bug on Sharpshooter where level 41 was over one million headshots to progress
Fixed a bug where Sharpshooter wouldn't spawn with anything levels 21+
Sharpshooter spawns with Hunting rifle at levels 26-30 and SV98 at levels 31-41 now
Fixed a bug where Medics armor at levels 1-5 would be invincible
Known bug - Medics Will jump to level 8 from level 4
Lowerd Medics Healing exp requirments
Raised zeds base hp 5% and lowerd thier scaling hp 15%
Removed the Extra 14EMBR on Sharpshooter (As smokey would say 'it was useless') - like my liver!

---Update 12.5---

Major Tweaks

Sharpshooters headshots requierd to level remarkably lowerd at higher ranks
Medic's healing requierd to level lowerd
Possibly fixed a bug where large zed kills were not being displayed
Possibly fixed a bug where zeds health bars were incorrect
Fixed a bug where Rage scrakes would spawn charging
Increased Zap Resistance for Hiufigtriarch
Increased Zap Resistance on some large Zeds (This does not apply to WTF Ultra Zeds)
Removed Commando Bot (It was not leveling any perk maybe at a later date Ill look to fix this)
Buffed the M4203 for Medic
Deafault Game Mode - Lowerd the health scaling of large zeds
Default Game Mode - SLIGHTLY increased health scaling on small zeds
Deathifying - recuded the speed of all wave zeds and increased thier hp
Deathifying - increased the speed of all zeds wave 12 to blow up HIUFIGYO

---Update 12.4---

Major Tweaks
Rebalanced the Zed Health Scaleing system so now zeds should have less hp with fewer players and more than before with more players. (This does not apply to WTF Ultra Zeds)

Increased Hiufigtriarch's melee range, chaingun movment speed, and zap Resistance
Increased Lord Darude's max health and chaingun ussage
Deathifying might live up to its name now
Sharpshooter should level a little faster now
Removed the ZedMK for Commando

---Update 12.3---

Tweaks
Removed some Unused Character skins and added some
Added Bot for Commando and Turret added for Support (Please dont exploit)
Increased Zerk Movement speed 10%
Increased HMGs Bodyarmor 5%
Increased Medics Bodyarmor 5%
Nerfed the Deathifying Mini Boss Crawler damage
Nerfed Deafault Game Mode Big Zombies Health with fewer players

---Update 12.2---

Tweaks
Regular Scrakes and Jason can now be stunned again in Default Game
Buffed the LIiths Reload Speed
Buffed the Strikenf's Handcannons
Increased HMG Health to 200
Increased Berserkers Health to 175
Decreased Berserkers Movment speed 20% (You guys wont feel this though with 175hp)
Increased price of Gunslinger Kards (Just a tad)
Increased Medics armor to 75% resistance (Was at 50% by mistake)
Buffed the 'Set armor to 25 Boost' (for Gunslingers)
Moved the Trigunpistol back to demo (Wasn't useful on Gunslinger)
Decreased the Price of Medic Grenade Launcher's Ammo

---Update 12.1---

Tweaks
Increased Gunslingers kill requierments to level just a tad
Lowered Medics healing requierments to level a little more
Lowered Sharpshooters headshot requierments to level a tad
Berserker was hit a little too hard last patch so increased attack speed for-
Dildo Sword, Lightsaber, Flugatana, Smokey's Sythe, and Buster Sword.
Attempted to fix the Dildo Sword's attack anmation, but failed
Fixed some codeing and text bugs
Buffed the Protecta and lowerd its ammo cost
Buffed the Dual AA12s
Made the Steyr-AUG-A1 useful (Commando Weapon)
Decreased the Fig's Scar Recoil a tad
Buffed the M249 SAW a tad
Decreased the ammo price of the Fluga's Scar
Upgraded the Dildo Launcher, but its textures are buggy
Buffed The Zeds Health and scaling per player a tad

---Update 12.0---

Major Balance Tweaks

---Weapon Tweaks---

Increased price on Buzzsaw Bow's ammo
Buffed Apollow Bow's damage
Buffed the SpitFire
Small nerfs to Flugatana, Buster Sword, Lightsabor, and Smokeys Scythe (Sorry Zerk)
Small buff to Dildo Sword

---Perk Tweaks---

Commando: +1% Damage per level

Firebug: Increased firebugs fire resistance to 99%, Increased Damage per Level 5%, and should burn zeds longer than before.

Zerk: Nerfed damage by 10% per level (Was WAY too high before sorry Zerks)

Demo: Increased Demo's Damage per Level 4%

Gunslinger: Cut the kills needed in half but increased the damage exp requierd

HMG: No longer moves 5% slower (He moves slower from carrying a lot as is) and Reduced the Exp needed to level (was too high compared to other classes).

Medic: Decreased the amount of healing required to level a tad

Support: Increased Support damage by 3% per level

---Other Tweaks---

Some 'Deathifying' Bosses have been re-coded to be more of a challange.
For 'Deathifying' waves 11 and 12 no longer have Pat, Pat jr's, and Bloats.
Removed GetReallyScrakedFast (Was Unbalanced and never played)
Fixed a hand full of minor text errors (For exmaple inaccurate damage per level)
Increase Hiufigriarch's melee range
Lowerd Zed count per player

---Update 11.3---

Tweaks
Increased Supports Welding Speed
Increased Supports Fire Rate 20%
Increased Starting Ammo For all Perks
Change spawn weapon on Commando for Levels 11-20 to AK48S
Nerfed WTF Ultra Zeds damage and Increased Large Zeds HP Per player

---Update 11.2---

Bugs, Adds, and Tweaks
Support Speicalist now has 150 HP (This will help with slow speed issues and help survive)
Add 'Strikenf's Gold Handcannons' to Gunslinger
Increased Reload speed and damage of Support's Judges
Added the OG Shotgun to replace the old usless shotguns for Support
Beanbag Shotgun now a Firebug Weapon (Its really a pos so this is the only place useful for it)
Added 'Golden Banelli' to replace the Banelli and Gold Benelli for Support

---Update 11.2---

Bugs, Adds, and Tweaks
Increased the Max Ammo to SpecO's Waifu (Firebug Trench Gun)
Gunslinger's HP returns to 100 HP
Increased the spawn rate for waves 1-5 on 'Deathifying'
Added Dildo Sword for Zerk (Has texture bugs)
For 'WTF Ultra Zeds' Decreased zeds damage, Decreased speed of some zeds, and Increased hp of Bigger zeds like Ultra FP.

---Update 11.1---

Bugs, Adds, and Tweaks
Spectators will be Clouds or UFOs now.
Increased the fire rate of Dead players as UFO/Cloud
Nerfed the speed and damage of the wave zeds in 'Deathifying'
Added SpecO's Burnt Waifu (Firebug Trench)
Buffed the Medic Grenade Launcher (Not the Pistol the Launcher)
Removed Kawaii Kap due to bugs with skins (No one used it anyway)
Tried to fix the skin not showing up in 1st person on Smokey's Sythe. (It didn't really work)
Fixed a bug with the UFO Projectiles lagging

---Update 11.0---

Adds and Tweaks
Buffed The Figs Musket
Added the lolfigsScar
Added Smokey's Scythe
In 'Default Mode' nerfed bigger zed's damage.

---Update 10.5---

Bugs and Tweaks
Fixed a bug where Perks said +1 Weight for 21-31 and not 21-41
Increased the Protecta's Fire rate and reload speed
Decreased the M99s weight to 8 blocks and Increased its reload speed
Added the Figs Musket (replaced the S.P. Musket)
Added the M99 Cactus (replaced the M99)
Buffed the LK05 for Medic and Commando
Fixed a bug where the Fluga Scar and Neon Wave Slayer didn't have the Correct name

---Update 10.4---

Bugs and Tweaks
Fixed a bug where USAS still had too much Spread
Fixed a bug where Support Judges Still had too much Spread
Increased Support Judges Damage by 15% due to slow reload
Decreased the Weight of the Sharpy's Barrets and Volga
Increased the price of the Volga
Increased Max Level to 41
Reduced the sound of the Apollon Bow explosion
Removed the sound of the Buzzsaw Bow idle Blades
Increased the Buzzsaw Bows weight to 9
Decreased the price of the Buzzsaw Bow

---Update 10.3---

Bug Fixes
Fixed a bug with Baby Fleshpound's Textures and Sound
Fixed a bug with the USAS shotgun's bullets sticking in the wall causing frame drops
Fixed a bug with the HMG's Mg34 reload
Fixed a bug with the HMG's DP shooting too slow
Fixed a bug where Neon Wave Slayer was still called KSG
Increased the reload speed of the Dual AA12s
Increased the Mag Capacity of the Dual AA12s to 60 (was 40)
Increased the amount of Ammo the Dual AA12s can carry
Increased Gunslingers Golden Judge Damage by 1%
Increased the number of pipebombs a Demo can carry
Added Normal Judges to Support
Added Boosts to Supports Spawn at levels 26-31
Increased the Price of the Vicious Fal
Decreased the WTF Fluga's Scar's damage by 10%
Decreased the Vicious Fal's Damage by 2%
Fixed a bug where Golden Judge turned into Regular Judge pistol if droped
Nerfed Neon Wave Slayer's damage and lowerd its price
Fixed a bug with the SE Thompson reload animation
Increased the price of Buster Sword
Increased the weight of the Buster sword by 2
Decreased the Flugatana's Damage
Decreased the price of Flugatana
Flugatana now weighs 4 blocks
Fixed a bug where Golden Judges 3rd person anamation didn't show
Fixed a bug with the bullets spreading too much on the Judge pistols
Fixed a bug with the berserkers Lightsabor not pushing really far
Fixed a bug where shooting USAS would lower frame rates
Small buff the the Zerk's Lightsabor

---Update 10.2---

Game Tweaks
Changed MAOR Zeds Mode to WTF Ultra Zeds Mode
Moved some custom zeds from MAOR to Default and vice versa
Max level on Sucidal 20 (down from 25)
Buffed the Default Zeds
Nerfed how fast Gunslinger Levels up
Buffed the WTF Zeds
Buffed DaRude Boss
Buffed Hiufigtriarch
Fixed a bug where Gunslinger wouldn't get more ammo in +25 armor Boost
Commando now gets 25% more Health
Commando 2% more damage
Added a WTF Fluga Scar to Commando
Nerfed Gunslingers Judges and buffed the DualLilith
Buffed Medics Heal Thrower
Buffed the Firehose
Buffed the Spitfire
Fixed a bug where level 31 HMG dropped wepaons
Reduced the cost of the Flugatana and Fluga Scar
Reduced the price of some Gunslinger Weapons
Decreased Max zeds on map at once to 42 (was 64) To help reduce zed time lag
Increased the reload and rate of fire of some un-used HMG weapons
Fixed a bug with the Kill message mutator not showing big Kills to all
Added Neon Wave Slayer (shotgun) to Support
Removed the cheaper USAS
Increased the USAS's ammo price
Fixed a bug where Tesla Husk was loading the wrong version
Added Baby FP to Default Mode

---Update 10.1---

Game Tweaks
Updated map KF-Meow_Christmas (For the Holidays)
HMG now only moves 5% slower (was 20)
HMG now has a max of 175 HP (Was 300)
Increased Gunslinger's damage by 2%
Flugatana is now the Buster Sword's older sibling
Combined some server packages to help reduce lag
Buffed default mode's Patriach
Decreased the amount of exp you get per game
Super Zeds have been upgraded to Ultra Zeds
Removed Ultra Zeds from GetScrakedFast
Added set armor to 25 Boost (For the love of Gunslingers)

---Update 10.0---

Details
Well here is the big update. It really is not all that much more then a bunch of perk tweaks. I recently have been studying to code UE so I've been trying to make all of the perks fun, but not to the point where other perks can't have fun. Also, due to lag; removed some unpopular weapons and amount of zeds a wave was too high with 15+ people.

Game Tweaks
Decreased the max amount of zeds per wave
Decreased the scaling per player of max zeds per wave (post 6 players)
Fixed a bug in Deathifying where bosses were spawning in RTD hords
Fixed spawn info on all Perks
Decreased the chance for bad rolls in RTD
Nerfed the One Shot Clot (In Deathifying)
Nerfed the One Shot Incenerator (In Deathifying)
Nerfed the Mini Boss Shafters Damage (In Deathifying)
Changed the Color of Level 31

Perk Changes
HMG moves 20% Slower
HMG now has 25% better body armor
HMG's Max HP raised to 300
HMG now has Resistances
Changed HMG's Icon
Decreased the Damage Requierments for HMG
Medic's body armor buffed by 20%
Increased Medic's Reload Speed
Increased Medic's Ammo
Decreased Medic's Healing Requierments
Slighly Increased Medic's speed by 0.5%
Gunslinger now Moves Faster in Cowboy Mode (35%)
Gunslinger's Ammo increased by 20%
Gunslinger plus 3% more damage per level
Gunslinger cant get Grabed
Gunslingers Max HP Lowerd to 75
Nerfed Gunslinger's Kill Requierments
Gunslinger now Requires Damage in Addition to Kill Leveling Requierments
Increased Zerk speed (50%)
Slightly Increased Zerk ranged weapon ammo
Zerk Resistance raised to 60% (was 40%)
Nerfed Firebug's Damage per level by 0.2%
Firebug's clip buffed by 15%
Nerfed the ammount of Pipes Demo can Carry
Buffed Demo's pipe damage and decreased its cost
Support Welding speed 10% faster
Support rate of fire increased by 10%
Increased Support's Welding point Requierments
Nerfed Support's increased ammo per level by 20%
Lowerd Sharpshooters headshoots needed to level
Increased Commandos Stalker/Ghost/Banshee Requierments

Removed/Moved Weapons
Removed Bean Bag Shotgun for Medic
Removed M16 for Medic
Removed Moss12 for Support
Removed Loudmouth for Support
Removed the Mk11SR for Sharp
Removed SCAR for Sharp
Removed Buzzsaw Bow for Sharp
Removed MKb43AR for Commando
Removed Bren for Commando
Removed Chaingrinder for Zerk
Removed Broken pipe for Zerk
Removed Trenchgun for Zerk
Removed KFL Husk Gun for Firebug
Removed Winchester for Firebug
Removed p19 for Demo
Removed KSG for Demo
Removed HRL for Demo
Removed Mac10 for Gunslinger
Removed Scar for HMG
Removed FnFal for HMG
Moved Normal Axe back to zerk because Smokey is a picky person about this
Moved Sharpys Dildos to Zerk
Moved Gunslinger's Colt to Sharpshooter
Moved Gunslinger's PB Pistol to Firebug
Moved Demos Crossbow to Zerk

Note: Some of the weapons were duplicates, thus, some of the weapons are still present without their copy being present.

Maps
KF-Pandemia
KF-Nomercyiv
KFO-OnceUponATimeInMexico

---Update 9.3---
More Small Tweaks
Deafult Mode Pat's Early Stages slightly buffed
Re Added the LilithKisses for Gunsligner
Some Minor Tweaks to spawns in Objective Mode
UFO Spectators removed from Objective Mode Maps
Roll the Dice removed from Objective Mode Maps
(This is to prevent crashes that were happening and the possiblity of resetting a perk)

Maps
KF-GunZ_Mansion
KF-ATAKA

---Update 9.2---
Small Tweaks
Nerfed some early spawns in Default mode on HoE and made it harder late game
Super Zombies will no longer spawn on Deafult game mode Suicidal difficulty
Tweaked some spawns on MAOR ZEDS
Decreased exp gain for:
- Zerk, Demo, Support, Commando, and Firebug per wave by 15%
Increased the end game win exp by 15%
Increased Default Game Mode's Pat hp to 15000 (was 10000)
Nerfed Default Mode Pat's early stages and buffed his final stages
DaRudePat's final heal is now more Difficult
Nerfed the Mini Pats on the Boss in Deathifying
Buffed the Deathifying Pat's HP
Fixed an issue in Deathifying where some Mini Bosses were one shot
Deathifying's Mini Boss Rounds now spawn 2 Mini Bosses at once

---Update 9.1---
Details
With server's perks being faster to level and with better weapons added the server was feeling a bit stale and easy for normal waves.

Small Tweaks
Zed Gun is now firebug Weapon
Kaps Added to HMG
Cheaper yet weaker M98 added to sharpy
Plasma Cutter is now a Demo Weapon
Gunslinger's Kaps are now KRIS Kaps
Added Map KF-OldeTower on Deathifying Mode
Moved around some weapons in the Shop
Fixed some Price bugs
Fixed the M41A's Alt Fire damage on HMG
End Game EXP Bonus incrased by .2
Incrased Zombie Spawn rate on Default Game mode
Get Really Scraked Fast Mode Flamers nerfed
Get Really Scraked Fast Zed Soldiers hp buffed
Incrased Zombie Spawn Rate on MAOR ZEDS
Fixed some spawned weapons issues
Deathifying Mode ..... You're going to have a bad time. :sans:

---Update 9.0---
Tweaks
Slots win Chance 65% (was 60%)
Next Slot for kills 10 (was 15)
All slot types = Winning chance increased
Reroll Time for RTD 2 mins (Down from 3 mins)
All rolls win rate chance increased
(Some Rolls were never rolled because win rate was too low)
Max zombies on map at once 63 (Up from 55)
Number of zombies per wave -3%
Ammo Spawn Rate Increased by 55% post 6 players
Game Length now 7 (8) waves [Down from 10 (11)] (Deathifying is still 10 waves)
Fewer Fleshpounds on Default Mode
Metal Clots on MAOR ZEDS mode decresed
Deathifying mode now has a Mini Boss Every Wave
Deathifying Spawns Tweaked on all Waves
Deathifying Pat Speed Increased
Perk Requierments Decreased
DaRudePat Chaingun Buffed
UFO's Damage Buffed to 30 (Was 10)
Horzine Vest replaced with Boost in spawns
Wining Game now gives Exp (should)
Evil Hiu (Circus Pat) Health - 10000 (Was 18000)
Evil Hiu (Circus Pat) Damage Increased
DaRudePat Health - 15000 (Was 20000)
DaRudePat's Miss Rate Decreased


Weapons
Welding Shotgun removed
Chemical Blower removed
Added Heal Thrower To Medic
Added 2 Diffrent USAS12 Shotguns To Support
Gunsliger's Judge Pistols are Back
Dual Kisses Removed
Dual AA12 Added to Support
Apollow Bow Added To Zerk

Maps
KF-Reconstruct
KF-Pyramid2
KF-Kranus2
KFO-[Survival]-Manor

---Update 8.0---
Details
With the server as it was Hard mode was too easy while HoE was too difficult for even higher level Perks. In order to balance this I made some slight buffs to all perks and Hard Difficulty will no longer be available. I find this will be more enjoyable for everyone to just have a good time.

Hot Fixes
-Berserker-
Nail Gun Damage Buffed
-Support-
Nail Gun can Nail Targets
Overcharged AA12 is now a Support Weapon
Loudmouth is now a Support Weapon
-Commando-
BREN, BAR, Zed gun 2, and SAW SE are now Commando weapons
-Demo-
Explosive AA12 scales better with Damage
HRL now gets proper Ammo scaling
-Gunslinger-
Kap 40's Ammo now Scales with perk progression
-HMG-
DP28 added
Hk23's damage now scales with perk progression
Voltage aa12 is now a HMG Weapon
-Firebug-
Molotovs now get scaling ammo
Bio Launcher's damage now scales
Incinerator's Alt Fire now Scales with Perk Damage
-Sharpshooter-
SR-25's Price nerfed
Volga Sniper's Price Nerfed
Barrett M98's Price Buffed
-Medic-
Medic Grenade Pistol's Price nerfed
Medic Bot is now Purchasable in shop

---Update 7.4---
Hot Fixes
- Nerfed the HMG's H2K Damage
- Re-added a lot of un-used weapons that are part of the Mods we download anyway so used or not they are still part of the packages the server runs.
- Removed M82A3SA(Sharpy), FX-G36C(Commando), Bayonet(Zerk), and the New_Glock17(GS). These were removed for server loading reasons to help the server run smoother.
- Nerfed Evil Hiu (Pat) and DarudePat.

Maps
kf_aasf_medic_training_2.8.1
kf_badland_1.0
kf_kf-winterfrost_1.0
kf_koridorius_1.0
kf_lotd-downtown_1.0

---Update 7.3---
Details
This will be the last major update to the server. There will still be some small hot-fixes and one last patch to the main file for things like Perk Details (Starting Weapons) ect. Once that is released the server will be Vrs 8.0 and that will be the last update for the server.
- Gunslinger Kaps now get more ammo per level.
- Weapon 'AUG A1AR' now for Commando from Sharpy.
- Loudmouth Moved from Support to Firebug
- Added the old Colt to Gunslinger.
- More Tweaks made to the Spawns on MAOR ZEDS and Get Really Scraked Fast modes.

Maps
kf_carden_hill_3.1
kf_kfo-re1-mansion-v2_1.0
kf_wickedcity_1.0

Weapons
M16A1 - Medic
FlyingV - Berserker
FM32 - Firebug
HK23 - HMG
DualMP7 - Gunslinger
M16SA - Commando
RU556SA - Commando
M76LLI - Sharpy
Mk11SR - Sharpy

---Update 7.2---
Details
- Ammo buff to AFS12 for Demo
- Managed Zombie Spawns for Default mode and MAOR ZEDS
- Removed Death Basin sands day
- Moved Flaregun Revolvers back to Firebug
- Buffed some firebug weapons (having a hard time balancing this perk)
- Mac10 and Overcharged AA12 is now for HMG
- Added MP5A4 and M7A3C to HMG
- Blowerthrower moved back to firebug
- Dildo Launcher now a Sharpy weapon
- Added Nailgun to Berserker
- Game mode "Get Really Scraked Fast" still being balanced
- Map vote Limit removed

---Update 7.1---
Details
-Still in the processes of balancing Weapons prices and overall Perks. (Thank you for understanding).
-Made server max players 20 for now
-GoreallyBlazingScrakeLoud zed spawn from BlazeLoud (Sirens and Husks) are now removed and now the game mode is called "Get Really Scraked Fast".
-Balanced the wave 6 rush compared to waves 1-5 so that waves 1-5 were a little harder and wave 6+ was a little easier then before on Default Mode and MAOR ZEDS.
-Due to pipebombs crashing the server; Pipebombs were set back to the old ones and will blow up if a Med Bot walks over them. Sorry for the inconvenience.

---Update 7.0---
Details
-Major Gunslinger and Firebug Balances.
-Most Pistols are now for Gunslinger.
-Moved the AUG and AS VAL to Sharp Shooter.
-Slight buffs to the Pat-Chaingun on HMG.
-Demo Pipebomb tweaks and price increased. (Still hoping no crashes)
-Some starting weapon spawn changes for Sharp shooter, Gunslinger, Demo, Firebug, and Commando. (The perk Text is not up to date yet and will be later on. Sorry about that).
-Firebug weapons nerfs and a couple of weapon buffs.
-Demo weapon 'BioLauncher' is now a Firebug weapon instead.
-Due to the lack of Medic weapons, Medic will now, once again, have a purchasable Med-Bot.(Medic Bot re-added); [A.F.K. Farming will not be tolerated].
-Some Slight nerfs to Demo some weapons.
-Nerfed bad slot roll chance
-Added ChemicalSprayer to Firebug
-Changed BlowerThrower to HMG

---Update 6.2---
Details
Removed some unnecessary weapons.
Some nerfs to Gunslinger weapons.
Boosts no longer have a discount for some perks due to exploits.
Removed some unused skins and maps.
Possibly fixed Pipebomb crash issue. (Still don't over spam Pipebombs please)
Nerfed the Husk wave in Deathifying game mode.

---Update 6.1---
Details
Added Hats and Masks to RTD
Updated HHG and UHHG in RTD
Updated some perks.
Still trying to fix the 3+ Pipebomb Stacks all bllowing up at once crashing server issue.

Maps
KF-2008BioticsLab
KF-BellTolls
KF-ElementarySchool-v3NetskyFIX
KF-undergroundtemple

---Update 6.0---
Details
Fireug fire resistance reduced to 95%
Dreads (Including MiniBossDread) now Explode on contact. Mini Boss Dread nerfed HP.
Nerfed Zed Flamer Boss Hp.
Added Star and Fury to RTD and updated Godmode in RTD
Added Boss Mario (not Mini Boss Mario from RTD) for "GoreallyBlazingScrakeLoud" mode.
Levels now spawn with more :dosh: for all perks-
11-15 500,16-20 1k, 21-25 1.5k, 26-30 2k, and 31 3k.
Changed DualFlare To Gunslinger.
There will no longer be Spawning with Bots/Turrets.
Respawn Money is now the same as Spawn money.
Medic gets MegaSphere at a discount and Gunslinger gets SoulSphere at a discount.
Balanced some weapons.
Buffed the Final Boss Pats.
Tampered with Deathifying mode to try to help maintain balance.
Updated the Perk Information section.
Xmas Zeds went home, and Happy 2015 New Year everyone!

Weapons
MegaBoost
(Added some unused WTF Weapons)

Skins
MikuChanV2

Maps
KF-BigSunrise-V5 (With Fan)
KF-Holdout
KF-Devoid
KF-SubSurface
KF-Doom2Map31v1
KF-Doom2Map32v1
KF-Doom2-NetskyFinalFix
KF-DOOMed-FIX(Red)

---Update 5.6---
Details
Changed some boss zombie's Health/Damage
Updated and managed some weapon bugs.
Balanced some ZED-Soldiers.
Combined GoreallyRageingScrakeFast and BlazeLoud into GoreallyBlazingScrakeLoud.
New Game Mode-Deathifying [Beta]

Mutators
KFBossSquad

Maps
KF-SCPBreach-v3
KF-BigSunrise-V1 (With No Fan)

Weapons
Loudmouth


---Update 5.5---
Details
Balanced zed spawns in all Game modes.
Updated and managed some weapons.
Health above 100 no longer degrades.

Maps
KF-2005Manor1-1_snow_V1_ws
KF-Quake
KF-[LT]TheMansion
KF-Crooked_Forest
KF-OfficesLightsOut_v5
KF-Abandoned_houseV3
KF-House-on-the-hill_D
KF-intro-TExDi
KF-Lego
KF-Meow_Christmas-V2_2
KF-Nightmare_Forest_BetaV01_WS
KF-Pirates_of_the_Caribbean
KFO-Hospitalhorrors_30wavechallenge
KFO-MoonBase_30wavechallenge
KFO-Stationv1-2

---Update 5.4---
Details
Small update, but added Evil Hiufigtriarch (aka Circus Pat)
Managed and tweaked with the Zombie spawns in games modes
Max level on Hard is now 15 and Max level on Sucidal is 25
Maor Zeds Mode will now have the WTF Zeds instead of Default (Other than RTD)
Updated Server files and Server Perks Color.
Removed some un-used Weapons and Skins to help players load shop on big maps.

Maps
KF-Aphrodite
KF-Mario_Bunker

---Update 5.3---
Details
Modded Perks so level 21+ Has more weight per level up.
Tweaked a few things to balance perks a bit more.
Medic has Better armor
SharpShooter now levels up per Head shot not just Headshot kill.
Firebug does a little less on-hit damage, but longer burn time.
Little Tweak to Support welding and Commando Stalkers.
Perks get more Blocks for weight level 21+ (Support and HMG gets more anyways)
Fixed Bots blowing up Pipebombs!
Fixed and added some weapons under other perks.

Weapons
HK6PP_V1
KardProto

Mutators
Updated Texdi.u
Added modded perks

---Update 5.2---
Details
Pached Server with new Vers of Kf.
Added all Zed Types and tweaked with all the Game mode Zombie Spawns
Chirstmas Zeds For the Season
Removed some Unnecessary weapons
You can now Vote for Hard, Sucidal or H.o.E. Difficulties to help lower level perks.
Hard Max level is 21
Suicidal Max Level is 26
H.o.E. Max level is 31
Even though the max perk bonuses are set differently, you can still level up the perk. You just wont get say your full level 27 bonuses of the perk on Hard Difficulty (Level 21 Max).

Mutators
RTDv108 Updated

Maps
KF-Abandoned-Base-Final
KF-Colosseum-v1-18b
KF-Consequences
KF-FacingWorlds2
KF-Isolation
KF-Menu-TExDi
KF-Meow (re-added)
KF-SantasRetreatFinal1-1
KF-VersusMode-BoxWithoutHope-RedVsBlue

---Update 5.1---
Details
Updated all perked Weapons and Blanced the perks a bit.
Added a new Pat To GoreallyRageingScrakeFast game mode
Managed more weapon tweaks and removed some unnecessary weapons.

Mutators
RTDv107 updated.
Zed manager Tweaks
DarudePatty

Weapons
Rem870EC

---Update 5.0---

Details
As we plan for this to be the last massive update with WTFv2 we have added some goodies.
Updated RTD to v106 with more goodie rolls!
Zed manager will have some more zeds from WTF v2 that didn't work in the old WTF 1.14.
WTF Modv2 comes with some new weapons as well.
As this is the last big update there will still be small updates no update works prefecitly the first time!
I will add "Cache4.rar" and "Cache5.rar" in the manual install here.

Mutators
Updated RTD to v106
Zed manager Tweaks

Weapons
Glock 17
SIG-Sauer P226
MP5SD
M82A3SA
WickedKriss
ViciouzFAL
Flugatana
Lobotomizer
(Weapons from WTFv2)

Maps
KF-BlockParty
KF-China
KF-Racoon-International-Airport
KF-CS_Office
KF-Tex-HentaiShop

Skins
Kasume
Legion


---Update 4.4---

Details
Made the wave a little harder in Default Game mode.
Very ever so slightly increased the Welding and Stalker points required.
Updated RTD to v105 where HIUFIGYO's Dread boss roll is nerfed, but more goodies await.
Added the updated Vrs of KF-HappyHour.
Added some old maps that were in the Update list, but not in the server.
Managed some useless KFL weapons to different perks so they are useful. (We have to download them anyways might as well use them)
The New Kamikaze (Demo SD) will do less damage (more per level), but it will give you the full Exp. The old SD did not give you the full exp maxing exp at 2k only. There are now 3 types of SD. The firebug one, the SD for demo that does massive damage, but only maxes at 2k exp and the new Kamaikaze SD that does less damage, but you get the full exp.

Mutators
Updated RTD to v105
Updated some Screen Balance settings

Maps
KF-HappyHour (Final Vrs)
KF-Afghanistan
KF-RainyDay[WB]
KF-RE1-Mansion-Story
KF-Sewers
-Re-adds-
KF-Oviamorie
KF-BackAlley

Weapons
Kamikaze (Demo SD)
(KFL weapons to other perks)

---Update 4.3---

MOAR Game Modes
-Check out the new Game modes-
MOAR ZEDS Challenge (Beta)
GoreallyRageingScrakeFast
BlazeLoud

Maps
KF-Mario Underground
KF-ROMAN-ARENA[UltraMapping]
KF-OutPost_Whiskey
KF-GoingUndergroundB3

Weapons
Lilith_Kisses
Judge_Final
BusterSwordd
DidgeridooWep
HOR
Godai
DreamFAL
The_Darkness_Colts

Skins
NewDeadpool

---Update 4.2---

Mutators
RTDv103 May the new surprises await!

Maps
KF-ToyBoxBeta
KF-Dreamhouse
KF-DefenceLondonFinal
KF-ChocolateFactory

---Update 4.1---

Server Faster Download!
Downloads to the server should now download faster!

Mutators
RTDv102
KFL-MOD (The KFL-Mod was on the Dedicated Level 30)

Weapons
Fleshpounders
(KFL Weapons)

Maps
KF-ALTTP-Zelda
KF-Arcade-Horzine-Mall-beta
KF-Acrade-Misson-v2
KF-Arcade-Skatepark-FIN
KF-Dead_Island
KF-DIE
KF-HillyMcBillyFarm
KF-HOLLYWOOD
KF-MosEisleyNightXS
-(Hiufigyo Edits)-
KFO-Steamland_30WaveChallenge
KFO-FrightYard_30WaveChallenge
KFO-Station_30WaveChallenge

Skins
TinyTina
(KFL Skins)

---Update 4.0---

Server's New Provider!
We have changed server provider's to help game play. This has changed the server's ip address.
Also tweaked with the perks and weapons.


Mutators
Updated !rtd (Thanks Piper!)
Weld Armor (Thanks Wanwan tan!)
Zombie Manager (Thanks Deagle!)
= Zombies =
Female Fleshpound
Dread
Jason
Rage Scrake
Ghost
Sick
Shafter
Goreshank
Brute
Shiver
(Keep in mind not all of these are enabled)

Maps
KF-WAREHOUSE
KF-PietyPoliceStationEMR
KF-Candlesmoke-Revamp-STD-Ed (This map has a small bug where you crash near bridge)
KF-Rocket-Ride

Skins
Darth Vader

Weapons
Protecta

---Update 3.5---

Server out of Beta!
Server perks System more Balanced with Screen Balance System

Mutators
Screen Balance

Weapons
(Screen Balance Weapons)

Maps
KF-Box188
KF-ManorLightsOut_v3

Skins
TExDi-Aya
TExDi-Cirno
TExDi-Flandre
TExDi-Hina
TExDi-Marisa
TExDi-Nepgear
TExDi-Neptune
TExDi-Patchouli
TExDi-Reimu
TExDi-Remilia
TExDi-Sakuya
Thane Krios

---Update 3.4---

Mutators
SuperZombie
Shafter
GoreShank
Visible Spectators (UFO)

Maps
KF-420-Ganja-Farm-V1
KF-Cave
KFO-Haunted-Hotel

Skins
The Best Skin in the server!.... oh I mean "TExDi-MikuChan"

---Update 3.3---

Weapons
HRL
ILAWJ

Maps
KF-TheHallway

---Update 3.2---

Weapons
LK05Medic
LK05Commando
PlasmaCutter

---Update 3.1---


Weapons
AA12Voltage
MCAxe

Maps
KF-Japanese_Garden

---Update 2.9---

Mutators
DoshWeapon

Weapons
AUG_A1AR
Bayonet
SV98
TaserShotGun
VSSDT
WHammer
WhiskyChainsword
Zabuzas
M60
FMX_Ithica
JS_L85A2

Skins
ClotSkin
DarylDixonSkin
DeadSpaceSkins
LolaSkin
StalkerXmasSkin

Maps
KF-2Doors1Fort
KF-BoxWithoutHope-Extended
KF-Colosseum-Fix
KF-CraftingFloor
KF-DeathSentence
KF-DOOMedv1-3
KF-Helms_Deep
KF-HighRise[Beta1]
KF-KameHouse
KF-MedievalNerYFortress
KF-Minecraft
KF-NukeTown
KF-School_8
Kf-SilentHillBeta2-0
KF-Temple-of-the-God
KF-Tomb-of-Ramses-V1_3
KF-ZedCraft
KF-ZedDisco
Zuletzt bearbeitet von Fluga❤; 21. Jan. 2018 um 18:59
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-still wishes the dildo sword did more damage-
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