STEAM-GRUPPE
Special K - "Kaldaien's Mod" Special☆K
STEAM-GRUPPE
Special K - "Kaldaien's Mod" Special☆K
301
I SPIL
2,764
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Grundlagt:
23. maj 2016
Sprog:
Engelsk
Zaquilak 6. apr. 2018 kl. 11:43
False positive on piracy check? [No]
So i've recently bought the game (even as a hard copy) and decided to use the FAR mod from the get go, but the game wouldn't start with the mod installed. So i've went back in versions until i found a working one ( FAR_0_6_1_2 ).
Now while looking for other mods i've accidentally stumbled over the information that the mod wouldn't start if it detected a cracked game.

Is the mod getting a false positive? o_O
Sidst redigeret af Zaquilak; 6. apr. 2018 kl. 13:55
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Milk 6. apr. 2018 kl. 11:46 
Offline mode?
Zaquilak 6. apr. 2018 kl. 11:47 
nope, online.
Aemony 6. apr. 2018 kl. 11:57 
The ”piracy check” as you call it is an inability to accept the licensing agreement of the mod >within< the game.

If the game does not even start to begin with then you most likely have a third-party application causing a conflict. We’re going to need logs from the latest version to helo you further. Upload modules.log, crash.log, and dinput8.log from the logs subfolder to pastebin.com and link them here.
Zaquilak 6. apr. 2018 kl. 13:04 
Oprindeligt skrevet af Aemony:
The ”piracy check” as you call it is an inability to accept the licensing agreement of the mod >within< the game.

If the game does not even start to begin with then you most likely have a third-party application causing a conflict. We’re going to need logs from the latest version to helo you further. Upload modules.log, crash.log, and dinput8.log from the logs subfolder to pastebin.com and link them here.

I've removed all old mod files, reinstalled the newest FAR version using SKIM64 and tried to start again.
It wont start again and no logs are being generated. The only log file i have in the logs subfolder is the "installer.log"
Sidst redigeret af Zaquilak; 6. apr. 2018 kl. 13:05
Aemony 6. apr. 2018 kl. 13:10 
Oprindeligt skrevet af Zaquilak:
Oprindeligt skrevet af Aemony:
The ”piracy check” as you call it is an inability to accept the licensing agreement of the mod >within< the game.

If the game does not even start to begin with then you most likely have a third-party application causing a conflict. We’re going to need logs from the latest version to helo you further. Upload modules.log, crash.log, and dinput8.log from the logs subfolder to pastebin.com and link them here.

I've removed all old mod files, reinstalled the newest FAR version using SKIM64 and tried to start again.
It wont start again and no logs are being generated. The only log file i have in the logs subfolder is the "installer.log"

If no logs are even generated then you're most likely missing the required prerequisites, or have corrupt files. Consult the application log in Windows' Event Viewer, as well as the Prerequisites chapter of my guide:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914437196
Zaquilak 6. apr. 2018 kl. 13:40 
Prerequisites:
I'm not able to install this windows update
"Windows 7 KB2533623[support.microsoft.com] (aka Security Advisory 2269637)"
It says not compatible with the system. (Yes, I'm using Windows 7 64bit and am trying to install the correct version)

Windows Event Viewer:
I can't find any entries for Nier Automata.

Guess I'm stuck with using the older version :P
Sidst redigeret af Zaquilak; 6. apr. 2018 kl. 13:42
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