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Setting it to 1 was all it took. The game is now a flawless 60fps. I'm overjoyed.
(Now if only the game itself didn't have a memory leak that makes it a very good idea to restart the game every 30-60 minutes.)
If there's one thing Special K could really use, it's a "recommended settings" feature, based on the detected game. It defaults with Flipmode off, and then even if it's on, settings that give a usable result depend on the game. But the main observation here is that merely having the mod running isn't getting the job done, and anything that can ease that missing component would only be an improvement.
The basic point is that we have a scenario where two different people—myself and the fellow above who provided the tweak that worked for him—dealing with the same game, and determining that the same settings gave the specific, idealized result that literally anyone would absolutely want: a solid 60fps, which the game is otherwise inherently incapable of providing. Like it or not, a learning curve and the necessity of personal fiddling with settings is a barrier to adoption. Special K should be used by default with any of the games it supports. Removing barriers would help.
A perhaps obvious answer might be to accumulate personal tweaks that users settle upon (or personally submit) on a per-game basis, and then, when Special K sees a newly-recognized game launched, ask the user if they wish to apply the community's recommended settings for said game, with a YMMV caveat.