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Stargate Replicators - Energy Signature SGUE
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TENTANG Stargate Replicators - Energy Signature

Stargate Unending

Hey all.

This is going to be a Co-Op storylined game. With additional Multyplayer gamemodes released after. (our priority will be co-op_ It will mostly follow an SG team, thier travels and troubles.
But I dont want to tell you everything at the moment, lets leave some for a surprise.

I do however need a few more people for the team. We already have some but more is always helpful.
If you can do any of these, and are interested in helping, pm me.
we want = modeling, mapping, coding, texture creators, story scripting, voice acting, photoshopping.

Please note. The website www.stargatereplicators.com, is still being worked on.

Cheers
-Sairked



If you would to contact me here are my details. (You can also find details for other members on the forums)

on Steam add me as SACREDMASTER
on Xfire add me as sacredstormofstones

Stargate Unending[www.stargateunending.com]
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5 Komentar
Phoenix 14 Agu 2010 @ 8:34pm 
Hi guys just joined - wondering if I can help, Im really into stargate and have watched pretty much all episodes (not including the atlantis series havent finished those yet) so my knowlege about what we are doing or making is probs up to date - let me know what u want me to do and what game is this going to be made for - css?

- Im really good in Photoshopping I have even had professional training in that
-Voice Acting, might be able to do
-Story Scripting, I could do, I have knowlege like u guys about stargate so i could make a good one
- Mapping, Have lots of experince in with differnet programs like game maker and more advanced ones like XNA 3.1 and Gamestudios
- Modeling, not the greatest soz probs not very good with that one but can do ♥♥♥♥♥♥ modles :P
- Coding - again not so much knowlege, a bit in HTML (irrelevent thought :P), and very litlle in C++ & C# (probs nothing that is useful)
- Texture, im not bad but if u have another person I think they would be better
fishy 5 Feb 2010 @ 4:43am 
I quit. Without an active mod leader a mod dies pretty quick you know.
pl0x 24 Apr 2009 @ 4:00pm 
export to 3DS or obj and i'll do it in 3DS Max
Saikred™ 16 Apr 2009 @ 9:25pm 
and i am also doing work, i have been getting a team together, mapping writing a script... and more
Saikred™ 16 Apr 2009 @ 9:24pm 
strange why did you pop out of the group

would you like the group to be public, or private, i can switch that easily? just make the dev team all captions
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