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Revan i like you picture plain and simple.
I will use it with pleasure for this Version :)
Thx
http://i46.tinypic.com/2zswwmf.png
Weapon specific script is working with no bugs encountered so far.
Working on Weaponscript, works well with 1/2 swapping.
Works well with Lastinv.
Havent tested with slot1/3 lastinv and mwheel swapping
This should be done and tested soon
I'm working on customizing lastinv, right now I just stole ur spy_pistol and am currently editing it for soldier, demo and sniper
Nothing to say here. 10 out of 10.
- No bugs. Weaponscript works like a charm.
- Installer works fine for me too
- Best tf2 package ever (it's like the orange box of cfgs xD)
- Ready for public release
Did you also read my suggestion of the
//Buffbanner
//Gunboats
//Targe
//Razorback
Possibly //Jarate
The waterbug is not fixable since the cfg is correct but not loaded corrected ... just "exec autoexec" ingame and its ok
A command like
//Gunboats "Same as below :P"
for soldier for primary to melee
//Targe "basically changes the lastinv script to primary to melee"
for demoman, primary slot to melee
Customizable "Lastinv" script, for pyro Q to axtinguisher customizable...
I haven't even started on my QLC_Weapon_Special yet :(.
This mess with spy,engie -> other, i think how to fix that :)
But the little bug you mention is not fixable, since i can't code the LastUsed/Inv with the consoletools valve offered :/
Anyone has the same prob with the installer ?
I will test around myself later.
You can't write a weapon specific toggle yet where lastused can be used correctly.
Didn't try the unistaller, sorry
Great update but needs some fixes. Keep up the good work
Installer doesn't work properly for me. Using win7 RTM x86 (7600).
The problem: i tried to install the cfg twice. Everytime (i tried selecting C:\Program Files\Steam\steamapps\myusername\team fortress 2\tf first, & C:\Program Files\Steam\steamapps\myusername\team fortress 2 the second time) the installer didn't overwrite any folder just add a folder called Quantums Little Config with a tf folder containing the cfg folder & the resource folder.
Using highquality in 2fort , the water looks fine, no black shadows or other stange stuff.
A major bug appears with the new LastUsedconfig.
If you select spy or engy when you use any other class the lastweapon settings are messed up.
Explanation:
I pick spy. I tried using knife/sapper or knife/revolver (doesn't matter)
Q was working correctly. When i pick a different class (soldier), Q was messed up. It switched from primary to melee.
Same issue with engy > other class
- Reworked the Installer to choose the correct path and added more options..
- Windows 7 Uninstaller works for me. I use the RC Version
- Added the r_flex which covers facial expressions
- I reworked the LastUsed from Spy to "Knife <-> Sapper" and Engi to "Shotgun <-> wrench"
- Cleaned the WeaponScript_<Optionsfiles> from old junk
- Added Uninstall Textfile
- Added the Character Info to the Menu and Removed FavoServer04
- Checked the waterproblem in highquality. But im not finished...
- Disscused with mt.roll the use of use tf_weapon_* It wont be used. has more drawback then benefits
- ... land stuffi will find lateron ^^
The Installer is only to reduce the supportload for me and make it easier for the "normal" Player. Which is one of my goals :)
I think i wont add your special keys in this Version. Maybe iin another update, but i keep in mind.
@Chuck
I have to take a look into the water issue before i can say anything usefull :)
I will play around with that use tf_weapon_... which i never heard of. I only have known the commands for that slot-solution. Lets see how far i get with it.
And i will take a deeper look in the bugs you found. I will try to get this done before NewYear and give you a second beta when my time agrees to it ;)
Thx for you work :D
A problem with my "use tf_weapon_xxx" is when the engineer updates come out it would have to be tweaked slightly, but that is all"
Also, I would like to see you have another downloadable config which is just the new parts, as I don't feel the need to completely reinstall all of my scripts/configs everytime that there is a new version.
That is all, great work!
In the Weapon Script be done as for soldier W1 "Bind mouse2 "QLC_WS_Special1"
W2 "QLC_WS_Special2"
and so on.
Your explanations are understandable to me anyway as I personally do a bit of scripting and could see what you were getting at. I had a little trouble on understanding the custom weaponscript part but I managed to figure it out.
Well I would like some of the classcfgs changed a bit.
Firstly, I don't think that there is a need to put the Quantum's config blah blah blah 2.7 in every config.
Secondly, I would like the weapons to instead of using slot1, use an alias called like wep1 which is "use tf_weapon_xxxxx" notified in every class cfg. That doesn't really make much of a difference...... but it's my personal preference. I personally changed the slot1 to wep1 and am having no problems with it.
I haven't played with it much yet, but I would like to see support for weapon specific binds, for example: Soldier - rocketlauncher m2 = rocketjump, shovel m2 = spam melee.
Firstly, I didn't directly install the config into my folder as I wanted to spend some time configuring it. I spent ~5+ minutes configuring the Weapon Scripts and it worked pretty well.
A few problems are with weapons like the gunboats, razorback etc. Where the crosshair would change shape/size/colour. I don't think that is fixable. You might need to make a note about that.
http://www.borgamers.com/Chuck/qmenu.jpg
Everything's looking great now, so thanks againa and let me know if you need any more help.
Thanks,
Chuck
Next, please make the option to use the custom menus a choice after install or be more clear to users on how to restore the default menu. While I had no problem finding the batch file, other users might. On the topic of the menus, I am quite fond of them, but I would like to see one less favorite server option and have the "Character Info And Setup" menu item restored, especially since the addition of crafting. As a server administrator I prefer users to craft out