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Looking over the code, it seems that it will make you leave your room *if* you get the "Leave your room!" error, and then immediately try to rejoin, so it still carries the risk of losing your current room, because it can't synchronously batch the leave/join commands -- but it does try again immediately, which is an improvement over manually clicking "OK, I'll leave my room" and then trying again, so it does appear to minimize this risk to an acceptable low level.
Still, with everyone using it, the odds of a race condition during ROOM RUSH moments seems likely to cost people their spot in a room, so I would caution against telling people that it won't cause them to lose their room.
@nago: You will only *get* the "leave your room" error if you do not get one of the other error conditions first; eg, if the room is full, you will get that error instead. It will not leave your room unless there is nothing else in the way of you getting (if the room asynchronously fills up while you are still trying, well that's always been a possibility and is probably unavoidable to have some risk).
EDIT:
Currently running (or attempting to) v2.8
Hitting F12 and watching the console I can see the script does work to some part because I see:
"Current game: 47092
autojoin.user.js (line 44)"
however, as mentioned, nothing near the resume button, and no join game entry field.
Play button = all other fields
Resume your game button = nothing
WAT R U DOING U JUST DID OMG CANT BELIV