STEAM-GRUPPE
L4D2 Mapping Contests {Mappers}
STEAM-GRUPPE
L4D2 Mapping Contests {Mappers}
2
I SPILL
14
TILKOBLET
Opprettet
11. september 2015
OM L4D2 Mapping Contests

L4D1 & L4D2 Community Mapping Contests/Themes

This group (run by myself (Roflmahwafflz) and Lady Alvira (Ellipsis)) is dedicated to Left 4 Dead 1 and 2 mapping themes/ideas. We will be posting unique themes/ideas to help give ideas to those who would like to create something special in L4D1 or 2.

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CURRENT THEME:
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Coming Soon

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PREVIOUS CONTESTS/THEMES:
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Challenge Mode
http://gtm.steamproxy.vip/groups/L4D2Contests#announcements/detail/334785164984623215

Entries:

BOT - Battle with Ogress Toys
http://www.gamemaps.com/details/18242

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Halloween
http://gtm.steamproxy.vip/groups/L4D2Contests#announcements/detail/586982932378641715
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Vertigo!
http://gtm.steamproxy.vip/groups/L4D2Contests#announcements/detail/584722415868330887

Entries:

RUN
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=774112199

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Out-With-A-Bang
http://gtm.steamproxy.vip/groups/L4D2Contests#announcements/detail/645508898226759342
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Zombie Movie-Con:
http://gtm.steamproxy.vip/groups/L4D2Contests#announcements/detail/69040441526712528

Entries:

Final Stand:
http://www.gamemaps.com/details/15967

r.a.t.z.f.a.t.z.:
http://www.gamemaps.com/details/16188

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Swamp-Con
http://gtm.steamproxy.vip/groups/L4D2Contests#announcements/detail/78040850300007568

Entries:

The Neverglades:
http://www.gamemaps.com/details/15655

Beaver's Place:
http://www.gamemaps.com/details/15801
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POPULÆRE DISKUSJONER
VIS ALLE (14)
NYLIGE KUNNGJØRINGER
A Challenge Awaits!
SEASONAL: Halloween Mapping Theme
36 kommentarer
OvercookedSushi 2. des. 2021 kl. 23.14 
Ve vish you nozing but ze best... And hang in zere... Hammer is like untammed horse vielding baseball bat... She vill hit you hard, and steal your vallet and buy diamond embossed shoes she can't even vear...
But is quite revarding if you van manage to tame her...

Good luck~
Going to be trying to tame Unity myself... First one to release vorkable prototype get's to keep hammer's debts~


But in all seriousness... good luck and hopefully it vill treat you vell...
sPr1Te 2. des. 2021 kl. 23.06 
Thankss for your answers ,in the good faith I will continue and contribute to this awesome community that is living and breathing to this day. More then 10 years of good memories went into this game and surprisingly there are still souls willing to contribute like myself ,I might be a starter with the whole mapping and modding in source but I cannot lie ,it is fun and highly adictive once you figure you are actually making progress. I know lots of people actually like how combine design looks in hl2 ,so I set my goals to trying to recreate something that would give a player high nostalgia and that feel of our first time playing trough citadel. This might not be fully legitimate to the real citadel design ,but it will surely feel like past. Hopefully someone will reckon the potential of those combine textures and what great effect they can have when put well together ,I still have not seen it in top rated maps today. stay safe all and take care ,thesedays are dangerous
OvercookedSushi 29. nov. 2021 kl. 21.32 
And if you haven't yet... Look for ze tutorial vids by TopHatWaffle...
He did entire series covering basically everyzing you vould need to know... Granted it vas in CSGO, so some zings vill not be relevant... but ze basic foundations vill~
Roflmahwafflz 29. nov. 2021 kl. 13.10 
I can also say I haven't done much in the way of mapping in a few years; I occasionally boot up hammer just to tool around in it but haven't done anything semi-serious since 2016 or so. If you need assistance I am always rather quick to respond but I am not able to commit to any collaboration. I will join in on saying you are free to decompile any of my maps that you can find and you can tear them apart to try to learn how things work. Ive spent a significant amount of time tooling around with what you have mentioned so you might be able to find some insight in some of my designs but a lot of the stuff I did isnt publicly available. Learning hammer is always fun and I recommend you try to make a simple survival map just to pickup the tool's basics and then from there you can have fun and experiment with various entities.
OvercookedSushi 29. nov. 2021 kl. 12.53 
Can't speak for everyone... But I'd say most of us have retired or moved on...

I myself haven't even touched ze program since I believe 2018... 22,000 hours on record... Lost ze drive and passion after... some personal zings...

Is good to see people still vanting to learn and keep ze game breazing... Few mappers left, and few still are good at it... I might not be able to collab on ze same level zat you vould like or vant... but my maps in ze day did get razer complex... boz Rofl's and mine vere pushing vhat ze source engine could handle...
If you vant to take my maps, decompile, take some assets here and zere... go vild... I can even maybe make some custom art, loading poster, icons... been furzering my art skills since I retired... and I'm at ze level zat I vished I vas back zen...
I can also try to answer some questions, offer advice, playtest... mapper for ten years... I still remember some~
Is not much... but I'll help vhere I can from sidelines~
sPr1Te 29. nov. 2021 kl. 7.31 
Is this group still active?
I am about to start a project on my on and I am looking for someone to participate with their own ambitions and ideas ,l4d2 still lives today and I would be happy if someone shares knowledge and dedication to make something unique ,map would revolve around testing player's skills and the way players think and make decisions while playing the map ,which means a lot of complex functions will be created in order to make this project possible.

I have some general knowledge but I do lack experience since I have never made anything in hammer before rather then some basic tests with func_movelinear ,elevators ,doors ,rotations and stuff that would make this map something that has not been done before.
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Opprettet
11. september 2015
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