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Shadow Mommy 29 May, 2017 @ 2:29am
Question about terminology
Hi, fellow devs!

Last week I've been working on item sets for my game (item sets like from Diablo/Torchlight) and I came up with two sets: Ultranid's Damnation and Ultranid's Salvation.

Damnation gives player benefits, but player constantly loses a lot of health. Salvation makes it that player cannot die from self-damage, which is what Damnation set does.

The problem? According to the dictionary, damnation and salvation seem to be very biblical terms. And I don't want biblical terms in my sci-fi game that has nothing to do with Earth and its religions.

Because you can't always trust dictionary, my question is, how much "damnation" and "salvation" words associated with religion? Would it be better if it was replaced with "corruption" and "redemption" or other words? Any suggestions?

Just to clarify, English is not my native language.
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justDerrick 13 Jun, 2017 @ 11:50am 
ahh,, well Zurrix, a thesaurus will be your friend.

Salvation and Damnation both seem very "spititual"

just visited here, http://www.thesaurus.com/browse/damnation?s=t and the word you want for "damnation" is "torment"

torment is good, because it implies an enduring suffering.. ie, "cant die from self-damage"


as for "salvation", I'd go with "reprieve"

Shadow Mommy 13 Jun, 2017 @ 12:26pm 
Last edited by Shadow Mommy; 13 Jun, 2017 @ 12:30pm
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