STEAM GROUP
The Eridanus Insurrection Total Modification TEI_Mod
STEAM GROUP
The Eridanus Insurrection Total Modification TEI_Mod
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IN-GAME
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13 July, 2014
TheDog 26 Jul, 2014 @ 12:15pm
Frigate updates
hey guys, ill try and keep posting in here about any frigate updates and plans. as of right now im focusing a on the interior. i've succesfully implemented the bridge, the hangars, the view deck, and the odst troop area which includes armory, barrack room, and drop pod bay. im still adding in a lot of detail and going over things. at the same time im learning to do simple texturing in o2. previously i textured my models in 3ds max, but i want to get away from that for now. its working rather well actually so if you have questions i can help out.

at the same time im including geometry and fire geometry lods into the model to make it a solid object. the interiors geo lods are working fine. i havent tackled the vessels hull yet. tried the shadow lod and i cant seem to figure out how to properly close some of the objects, which leads to crazy looking shados that cause my itty bitty laptop to crash... :(

so if anybody can get more information on shadowlods and closing objects that would be sweet.

like said, ill be focusing on finishing up the interior, possibly inlcuding texturing. then i will move back to the exterior. there is one part on the ship that still has a poly error that needs to be addressed which isnt too bad, just havent came around to do it yet. other than that i believe the hull is pretty much done. there are 2 details that i completely forgot about which is the radar on the bridge tower and auxiliary docking bay... ill have to add those 2 things in as well. shouldnt be a biggy though.

i'll let you guys know how things further go, i hope to hear more from everybody else as well.

here are some updated pictures i was working on
http://i.imgur.com/4BA5phX.jpg bridge map working
http://i.imgur.com/MfQjap1.jpg armory
http://i.imgur.com/CRaH1ck.jpg odst troop area



oh i almost forgot, i got adventerous for a second and explored helmets a bit. i have a working odst helmet in game. i will no longer work on it because i want to fully shift back to the frigate so here is the drop box link to it. it includes config and everything so if you pbo this folder and put it in an addon folder it will work in game. everything is placeholder but maybe somebody here can expand on this :)

https://www.dropbox.com/s/44hyq9mw8dip89w/helmet.rar


and heres what it looks like in game
http://cloud-4.steampowered.com/ugc/588035533461750017/97A65D7942738F5654A23E8F7E0E6C051821E705/

i did some more work on it and made the visor see through but its way toooooo see through... so yeah, enjoy that :D