STEAM GROUP
Creeps & Crazies C-x-2
STEAM GROUP
Creeps & Crazies C-x-2
1
IN-GAME
12
ONLINE
Founded
23 September, 2014
Showing 11-20 of 22 entries
6
Another introductory post a.k.a. HELLO!
8
101's - C2 Clan Rules for MGFTW Servers
2
[Unconfirmed] Probably HK (Asia) Alternative servers.
1
Attempt to finish Helm deep on our own
3
More key binding and how to use command in console directly.
1
Playday
2
Detailed Clan buff descriptions - READ ME!!
0
A basic tank guide.
Mostly Do's and Don'ts.




Baby Tank - Regular tank with between 4000hp-60000hp.


Paranoia Tank - Immune to fire, takes damage from bile and gunfire.
Uses it's earthquake to throw incapacitated survivors in to the air.


Bomb Tank - Will explode in a certain amount of time (check !tankhp), if you are too close to the tank when it does explode it will kill you. If you die to this tank you can not be defibbed.


Ghost Tank - Takes damage from gunfire only. This tank can insta-kill you! Can not be biled.


Ice Tank - Takes damage from fire and gunfire.


Metal Tank - ONLY takes damage from fire. Once it's on fire wait for it to burn out, molotovs do not stack. One molotov is enough.


Guardian Tank - Damage from gunfire only.


Grenadier Tank - Damage from gunfire only and is immune to explosives.


Speedy Tank - Takes damage from gunfire only. Moves insanely fast but is slow at climbing.
Easily killed in enclosed spaces or with everyone closely surrounding it and attacking.


Knight Tank / Supreme Knight - Takes damage from bile and gunfire. Has massive earthquake abilities! Find shelter to help limit this and attack there.


Shaman Tank / Supreme Shaman - Takes damage from gunfire only and is able to telelport. Stay out of it's inferno, you can die instantly or become mutated for some time. The supreme shaman can make meteors fall from the sky.


Bloody Tank - Takes damage by gunfire only. DO NOT BILE THIS TANK.


Fighter Tank - Takes damage from gunfire. Has a very fast attack and movement speed.


Infernal Tank - Damage from gunfire only. Can summon witches and leave trails of fire.


Assassin Tank - RIP to your team.




More detailed information on some of the tanks can be found here :

http://mgftw.com/threads/9187-SMALL-UPDATE-Version-1-2-1-0-(PR-COOP)

http://mgftw.com/threads/8852-Info-Tanks
2
Detailed Clan buff descriptions - READ ME!!
Buffs we have, how they work and how to use them!


Survivor Buffs


:csgocross: Sharing Health: All guild members will receive 5 HP bonus, based on the amount of guild mates on the survivor team. For example, if the team has 5 Guild members (including yourself), you will receive a total of 20HP bonus for the round.

:csgocross: Extra Knife: All guild members will receive an additional Knife slot, only if they have the personal Knife buff activated. (Scope/zoom button)

:csgocross: Evilness Protection: Picking up an evil item (bad toasters) will not affect your teammates.

:csgocross: Leader Fanaticism: Decreases damage received by 30% of all guild members within a radius of 250 units from the guild leader. Effect disappears if the guild leader is Incapacitated and the guild leader does not get affected at all.

:csgocross: Arsenal: The first 3 Ranged weapons will now cost no bounty. Renews at the start of each campaign chapter. (!buy)

:csgocross: Special Ammo Sharing: When a survivor picks up special ammo such as fire bullets or explosive bullets all guild members (on the same team) will be equipped as well.

:csgocross: Anti gloo: Your guild members will learn a way to avoid getting stuck on spitters spit when they are crawling. Unfortunately, this knownledge cannot be applied to their feet.

:csgocross: Detect: After a long research, guild members have finally discovered how to see invisible jockeys in small areas. However, it is not possible to fully see them. Jockeys around 180 Units will experiment a 70% visibility increase.

:csgocross: Veteran Pistols: After some training, your guild members have finally learned how to upgrade normal pistols fast. Right after they pick up a pistol, it will become a veteran pistol and will deal between 600% and 700% more damage!

:csgocross: Exp Farmers: Guild members will earn more experience points if they fight together on Coop. (15% more exp per guild member connected).



Infected Buffs



:csgocross: Ice Shield: Prevents intelligent grenade launcher projectiles from tracing your guild mates.

:csgocross: Melee Wrecker: Guild members playing with a tank, will mutate and will break survivors melee weapon randomly (0.1% chance).

:csgocross: Smart Hands: Infected guild members can pick up special items (toasters).



Common Buffs



:csgocross: Crafting Mastery: Your guild members will learn the crafting mastery and will be able to create gems easier. 1% luck, multiplied by the current guild level, is increased.

:csgocross: Bounty Hunters: Increases bounty rewards by 15% on any server by being the TOP clan on the ranking.

:csgocross: Recognized: Decreases skill, buff and upgrade cash cost by 25%.

:csgocross: Charity: Experience points will be shared among your clan members. Clan members on the same team and the same server will share 80% of the XP they earn.

:csgocross: Enhancement Stones Gone!: Disables the enhancement stone requirement for all your clan members.

1
Erik's 101's
Showing 11-20 of 22 entries