STEAM GROUP
CompilingShaders cspvr
STEAM GROUP
CompilingShaders cspvr
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19 November, 2018
All Discussions > Zombie Gamemode > Topic Details
Pantong 20 Nov, 2018 @ 2:29pm
Goals next Major Update
* Player classes Humans/Zombies * Custom Weapons * Quick Human Loadouts * Dynamic AI counts based on # of humans at start of round * 2 Special Zombies(Prisoner and Butcher) - Spawns per difficulty / random chance per round * Get to a point where we can resue the logic across multiple projects - Goal 2hr integration * Config Options 1: Floating Damage Numbers 2: Health Bars 3: Special On/Off * 6 month goals - 10 maps with the zombie gamemode
Last edited by Pantong; 20 Nov, 2018 @ 2:31pm
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Showing 1-2 of 2 comments
Killionare 24 Nov, 2018 @ 9:46am 
Love the goals for this. Really would be epic.
Pantong 24 Nov, 2018 @ 3:41pm 
Thats what i'm hoping for. I think These goals will take awhile.

We need the new API update ;-;
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All Discussions > Zombie Gamemode > Topic Details
Date Posted: 20 Nov, 2018 @ 2:29pm
Posts: 2