SKUPINA SLUŽBY STEAM
Blender Tutorial Community BlenderTuts
SKUPINA SLUŽBY STEAM
Blender Tutorial Community BlenderTuts
29
VE HŘE
213
ONLINE
Založena
16. října 2012
Jazyk
Angličtina
Umístění
United States 
How to make models simpler? (Sorry, there is no Gmod section ;-;)
So I was making a hat[filesmelt.com] for Garry's Mod and was just about to test it out in-game when I got this funny error while compiling on GUIStudioMDL 2.2:

ERROR: short conversion out of range 33792 ERROR: Aborted Processing on 'phaze\bbhat.mdl'

Apparently models for source games aren't suppose to have more than 32767 vertices,
so how to turn my model 'simpler' again? Without redoing the entire hat..
< >
Zobrazuje se 12 z 2 komentářů
If I recall correctly, the soldier model is only 9,000 tris. Just to put things into perspective.

There is no automatic way of redoing a hat of that size. You can do things like removing edgeloops (alt+right click to select loop > delete > edge loop), but I would just remake the hat.
Oh, I already got help and forgot to edit the thread

I just added a modifier 'Decimate' and went to Un-Subdivide.
It works now.
< >
Zobrazuje se 12 z 2 komentářů
Na stránku: 1530 50