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Grundades
16 oktober 2012
Språk
Engelska
Plats
United States 
Beard
I wanted to make a beard for engineer but I have no idea how to hook up the mesh so it follow his face movements. Do I just hook up the beard to bip_head or what?
Does anyone know how to do this?
Oh and Thanks to Helljumper for learning me to model, I've noticed Iits a really handy skill to have :D
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HellJumper 28 feb, 2014 @ 16:03 
You will most likely need to look into Facial Flexes:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=170877216
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