GRUPO DE STEAM
Blender Tutorial Community BlenderTuts
GRUPO DE STEAM
Blender Tutorial Community BlenderTuts
33
JUGANDO
239
ONLINE
Fundado
16 de octubre de 2012
Idioma
Inglés
Ubicación
United States 
World cube maps help
I have a model where a part of it is reflective, it shows up fine in the import tool, but when i load the model through itemtest it does not work (ive tried on multiple maps)
< >
Mostrando 1-2 de 2 comentarios
HellJumper 8 JUL 2014 a las 0:37 
Well the itemtest map has been extremely buggy... Have you tried opening your model in hlmv? If it works, it should be fine. Look for the HLMV.bat file in your C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\ folder. If it doesn't work, you might need to edit the .bat's 5th line to
call "%~d0%~p0set_sdk_env.bat"

If you still want to test it out in-game, I recommend compiling your hat using an existing .mdl name. This will replace the default in-game item and you can test it that way.
hostilePacifist 8 JUL 2014 a las 0:41 
ok, thanks
< >
Mostrando 1-2 de 2 comentarios
Por página: 1530 50