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I guess thats the very minority ;).
And while it sure may technically be possible that someone got flagged with a mistake, if the argument turns pretty much only around: "Well, these mods ought to spend some hours to go through all his gaming history even though he should know way better if he perhaps used another fix for broken achievement/s in another game/s, but he can't be bothered to remember or check his own gaming history, or perhaps even worse he just wants to gamble on what he can get away with.", then such doesn't really sound as proof of "evil mods".
Alternatively one could ask a third party to look at that profile, to see whether there seems to be something suspicious. But again, if your friend perhaps can't be bothered to spend even a few minutes to check his gaming history, then why would someone else if they don't get paid at least some Steam-gems for it?
I wanted to like truesteamachievements but it just feels abandoned.
Wish there was one that was kinda like psnprofiles.
If it does end up going away, it wouldn't necessarily end up being a bad thing for everyone. If anything, it could probably rid people of that obsession. Just my two cents.
It can also work in other ways... such as someone purchasing a lot of stuff, perhaps out of obsession or out of boredom, and one visit to AStats and they are like: "Oh look, all these unplayed or barely played games to focus on instead."
In any case, someone being e.g. an alcoholic, that sure isn't great for them, but they should perhaps look for another way of being helped than to hope that all the pubs in the vicinity close forever, huh?
The new version of Astats may be great...or it might not. One day it'll either get abandoned or shut down...could be in a day. Could be in 30 years. It's not important at all. Myth has a family to take care of, that's important. The only way it'd be important to Myth is if it's just a hobby (which I'd most likely bet money on) or if ad revenue helped pay bills (Or some weird video game sponsorship thing as a third option...I don't know).
To respond to DaLe: You have a valid point. However, statistics can lead to obsessions. One reason (among various) I write as many reviews as I do is to clear up my list. I play, I complete, I write, I categorize it. If I feel like I'll never play it again, I hide it...because even my categories get full. That's a tip I'd recommend for those who feel overwhelmed by large lists of games. Play unplayed ones, make your own decisions, but clean up clutter that you most likely won't touch again.
True, there are other ways to cope with obsessions than to "cut a source". All I'm saying here is that time heals all wounds (in one way or another). We're animals of habit, but animals capable of evolving. If we don't evolve and adapt when things go awry, we fall back onto habits and past obsessions. Some could find other stats sites, some could stop fretting over stats and enjoy things as they were intended, and some could play less (or stop gaming entirely). Who knows?
I'm just stating things as I see them. As someone who's obsessed with stats, it does bother me. However, seeing the toxicity I've seen, experienced, and exhibited (I'm no exception to being toxic from this obsession), I'm trying to look at it from the perspective of "maybe this is a good thing". Especially since I'm trying out newer on my backlog instead of focusing on trying to get the rarest and hardest achievements for imaginary "pat-on-the-back" points nobody would care about. Sure, it makes me feel good to get those achievements. But most of the time, I'll only feel that good feeling for 5 seconds before dreading the next daunting goal for lord knows how long (days...weeks...months...years... Anyone getting that feeling from Garry's Mod, Universe Simulator, or the Stanley Parable by just thinking about them?)
Anywho, hopefully this long message gets people to think about things from a new perspective. I'm on the fence on this one and see both perspectives. Bottom line to all this is that I'm trying to look on the bright side of Astats being gone (for now). No harm intended, Myth (if you're reading this).
You've quite hit the nail on the head with this one.
Personally, I've made the experience that most of my completions only matter to one individual, and that's me. The sentiment you describe from obtaining challenging achievements only to realize that it was but the beginning and there are always various other trophies to be achieved each one more complicated than the one before until you practically run yourself into the ground is quite thought-provoking.
The climb-up for these achievements stands in no relation to the heart-warming feeling once it's done. However, that's a circumstance one can't get rid of.
I agree with your juggling of both the perspectives mentioned and I feel that the time of the website being down can be used to rethink one's approach when it comes to putting in the hours achievement-hunting or rather doing something else with one's time.
That being said, I will most likely continue to use AStats once it's back up again (no pressure on my behalf, though), but I'd like to think I won't cycle through the pages as much as before.