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STEAM GROUP
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Erick 21 Aug, 2016 @ 1:21am
Regarding Skill in Games
What defines skill in video games to you?

To me, skill is defined by the players individual skill to pull their own weight and push through situations that would even normally would be impractical.

In single-player games, there's difficulty settings of course, the higher the difficulty, the more demanding the game becomes in that you might as well change how you play altogether. Granted, some games end up being more luck-based when the difficulty is at its highest (CoD4 and WaW Veteran), but still, the player's persistence applies.

Of course, enemy placement, the variety of enemies, and what the game offers in your aid is applied too, so in games like Quake, the game can give you a good beating, but it doesn't go to the point that the game is unfair since there's enough weapons and health to aid you, to which it promotes being cautious and aggressive at the same time.

In multiplayer, this is another breed, some guys have individual skill, some games are team-heavy, and some mix it both. Games like Quake accounts communication and individual skill heavily that basically the people who pretty much play this game religiously can see you from 10 miles away. Skill caps can keep games interesting in how much impact one player can do, which has been shown by better Counter-Strike players on games with everyone having the same ranks.

With this in mind, though it's probably a personal thing, games like Overwatch pretty much askes players to stick like glue at all times, but individual skill is pretty limited, causing games to feel mundane as players would feel like nothing is being accomplished, thus feels unrewarding. Not to say team-based games are limited in skill, but compared to TF2 where individual skill is still present enough that one player can change the tide of a game (Depends on situation) without the need to change classes constantly, well, I'm just confused.

Then you have like Call of Duty (Newer ones more specifically) where the skill is nonexistent since any player can do well, but only if they're lucky, compared to CoD 4 where anyone can have a chance, which means while new players can do well if they play right but someone better of course, well, would do better.

Anyways, enough of my blabbing, say what you think.
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Showing 1-10 of 10 comments
Dr. Raven 21 Aug, 2016 @ 1:33am 
I think teamwork and strategy isn't quite the same as skill. Skill is the ability to aim well, travel effectively with your class, and most of this is done without much thinking really, it just comes naturally and improves as you play. I think intelligence also has nothing to do with skill, other than it works extremely well when paired with skill. Using those other attributes you can do quite fine in a game without skill. Demoknight takes as little skill as possible, yet can easily top score off intelligent picks, back attacks, and team plays.




As you said games like call of duty have much less skill involved. Especially since there more so on console which they're more popular on, where you have the work of aiming done for you. Those games have their own appeal, makes it easier for casual gamers to get into it I think. Strategy is where the difference between players doing well really lies in that game I think.


RPGs are often skill free games. With a couple exceptions such as action rpgs or timing attacks like paper mario at best.
Last edited by Dr. Raven; 21 Aug, 2016 @ 1:35am
Chemistara 21 Aug, 2016 @ 1:39am 
Always have a plan,theory,guess,and focus on the objective.

Thats what i define as skill
Lavender Dee 21 Aug, 2016 @ 1:40am 
Skill? Its in the word already, kill.
A_COOC 21 Aug, 2016 @ 1:43am 
improvment of your gameplay as you play the game more and more.
Last edited by A_COOC; 21 Aug, 2016 @ 1:49am
Vroomi 21 Aug, 2016 @ 1:46am 
Originally posted by 🎀 A_COCO 🎀:
Improvment of gameplay as you play the game more and more.
CandyhH 21 Aug, 2016 @ 1:52am 
The ability to predict what will happen in 1000 turns in Civ V
Being a human aimbot that can communicate telepathically in CS:GO
Littlefoot 21 Aug, 2016 @ 3:45am 
To me, skill is learning how the game's mechanics works, your player's limitations and strengths, map knowledge, how to work as a team and so on.
jua 21 Aug, 2016 @ 3:58am 
How much the game is affected by your actions. In other words, how necessary it is for you to be there to win.
Skill is how good you are relative to other players.
Originally posted by 🎀 A_COCO 🎀:
improvment of your gameplay as you play the game more and more.
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Date Posted: 21 Aug, 2016 @ 1:21am
Posts: 10