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Heck, I'm even fine about the ultimate time reduction and the melee combo, but I'm pissed off about the triple jump after climbing a wall. It was so good and fun to do these and even saved my life a few times, why the fuck did Blizzard change it? Genji is literally supposed to be that way
Roadhogs hook needs to hit one of the hardest targets to hit in the game.
McCrees flashback is too easy to reflect.
Winston is Garbo
Symmetra's range is too small and Genji can easilly dash out.
When he hits that skill ceiling, the only thing that can stop him is another Genji.
Soldier 76's Biotic Field makes him near unkillable if Genji doesn't have his ult. He has trouble dealing with tanks outside of his ult due to his low DPS. Junk Rat's Concussion mine can be blown up in his face when he's reflecting. He can't deal with Torb's turret outside his ult and deflect. Genji is predictable, very easy to hook if you wait a second. Genji the hero is not the problem. Dragon Blade is. However some of his counters are certainly underwhelming.