John Doom 4 Jul, 2013 @ 7:32am
Source SDK 2013 Multiplayer: Problem finding created servers
I decided to create a multiplayer game with sdk 2013. After compiling, I moved client.dll and server.dll into my new mod's "bin" folder, and I ran the game. I created a server, but I wasn't able to find it neither in LAN. Neither my friend, with same mod and connected by lan, was able to find it. How to fix this?
Last edited by John Doom; 4 Jul, 2013 @ 10:32am