Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem



That's not a joke, you can get Grok to generate code for a game based on your requirements.
Dead Space-like?
https://www.theguardian.com/technology/2025/oct/09/tesla-cars-self-driving-us-regulators-investigation
I've played the AI generated quake game, and it exposed the problems with AI generated games.
AI generation is easy to break. Depending on how you swivel the camera, it can completely undo areas or recreate them wrong, and more. The other problem with AI generated games as developers appointed out is that if there are any bugs or issues, you can't fix them. There's no code there's no sequences to edit, you can't find the problem to correct it