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The market was small, you had like 3 MMOs you choose from and that was it.
But looking back at them I realized how many of them actually sucked but I didn't care
Like Diablo 2.
Diablo 2 sucked.
It got better with the expansion but after playing through the Diablo 2 Remaster version I realized the game really did suck.
It wasn't difficult, it wasn't unique, the levels were just big open areas with the same cramped dungeons. Different theme per Act but still the same design.
And then the longevity was just doing it all again on Nightmare and then Hell difficulty.
And the endgame? Grinding for loot to kill the bosses you're currently grinding for loot, but faster.
Well like I look back at Diablo 2 and think
"What was fun about it?"
And it wasn't. It felt like I just wanted to get to Baal and start grinding ASAP
Once you beat the game once you never wanted to do it again.
The game was tedious, I would find myself looking for taxi rooms or "Freeeee" rooms just to get stuff and make it all quicker.
As Necromancer every fight was
"Kill One Dude then Corpse Explosion Spam"
Looking back at all the older games I played I can't think of any I miss outside of Battlefield 2142 and Burnout
It’s not about “finding another hobby” or “being unhappy.” I’ve got plenty of things in life that keep me busy and satisfied. This thread isn’t a cry for help — it’s a conversation about where the industry is going and how people feel about it.
Gaming used to have rough edges, but it also had soul. Now it feels like we traded creativity for algorithms. If pointing that out sounds negative, maybe that says more about how allergic people have become to honest criticism.
I’m not here to be pleased — I’m here to talk about what happened to a medium that used to surprise us. If that offends someone, maybe they’ve mistaken discussion for devotion
I've just bought Space Hulk Tactics on sale too for about 2 quid.
Looking forward to having a proper go on it soon.
Mordheim has got me hooked though its not polished but I love the variation and the more you build up your characters the more diverse they are in subtle ways.
helpful community too.
I’m not burned out or short on hobbies, man. I fish, hike, work on cars, lift, all that. This isn’t about needing something to do — it’s about wanting the hobby I grew up with to live up to its potential again.
The thread wasn’t “gaming sucks, I’m bored.” It was a conversation starter about how the industry feels off. The same monetization formulas, the same focus-grouped mechanics, the same recycled ideas. You don’t have to agree, but pretending there’s no trend worth discussing is exactly why things never change.
I’m not mad at gaming — I’m just asking why so much of it stopped feeling like discovery and started feeling like homework.
i dont understand how people can get interested in new games and im probably half of your age OP, I've felt this way about games since 2014-ish before i was an adult. I saw the decline through my teenage years.
I’m not bored of gaming, I’m bored of what the industry’s turned into. Big difference. Grinding out Steam achievements doesn’t fix a creative drought — it just distracts from it.
Triple A gaming is dead. AA and indies are what I've been playing past free years.