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What about different art styles?
Different major games are the representation of various retrofuturism styles, every one of them reinterpreting the future through another historical era’s vision.
BioShock is a Decopunk game, where the art of luxury and decay is shown through its underwater utopia, Rapture.
Fallout is an example of Atompunk, portraying the post-war Atomic Age in a kind of a paranoid and optimistic way, with its once flourishing and now ruined nuclear future of the 1950s.
On the other hand, Wolfenstein is a Dieselpunk game depicting a world of WWII where heavy machinery, oil, and totalitarian aesthetics reign.
Dishonored looks to Steampunk for inspiration, letting Victorian industrial aesthetics and mystical technology of oppressive empire coexist.