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Step #02 - I don't care. Just ditch UE5.
If you want better gaming experiences my answer is always the same :
Play MUDs they require a little learning Legends of the Jedi is a good game not played in long time but that is a real RP experience via text - see mudlet client.
No to using AI in games, it WILL make them worse.
It is a useful tool but trust me, just read some AI written stories and you will get my meaning.
Onto the question,
I would move to other devs the more independent ones.
The ones who cater to create a game not a walk in the park first person copy of Oblivion / GTA.
Games don't need to be mega big.
I am playing a few games currently Total War - i'm not talking about that right now but its different.
Caravaneer 2, Graphics are dated but original. Intelligent trading system interesting missions with multiple paths or play it sandbox it is up to you.
Lots of strategy and economics at play there - I love Economics and strategy - combat is more tactical turn based.
Mordheim, this game punishes stupidity. Medieval gang warfare build it up and there is no real overall campaign other than go out and fight there are campaign games but not like Grand Campaign to Rule All.
What I like is setting up my own type of game within it but I wont bore people with that.
It is tactical turn based and rewarding play.
No, I didn't forget about the impatient gamers who pressure devs to toss out titles before they're ready. However, this isn't a variable that will ever change or could ever be fixed. Instant-gratification consumers (gamers) dictate the target market. When a game is released those are the buyers that pay top dollar for the latest titles.
critique denied
пейте больше водки, чтобы лучше думать
Not only the Devs fault but also people are more careful with their money due to the cost of living crisis.
Not everyone has $50 to buy a new game, Sometimes you have to pay the bills and eat.