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totally passé
not even 5090 has NVlink
https://en.wikipedia.org/wiki/NVLink
It's a fun idea, that people loved to fantasize about but less than 1% of users every actually did it. It's a lot of work to develop for no one to use it.
The idea is fun and appealing. It's just not terribly practical. But still people like the magic of the idea.I mean most people won't own a flagship card, but they like to fantasize about them. Why wouldn't you also fantasize about combining two for even more power?
It's basically the IT version of talking about super cars or I suppose in the case of SLI, classic super cars. I mean why do people still pine over the Lamborghini Countach even though it hasn't been made in 35 years? In both cases, gone, but not forgotten.
The thing is / was, with the release of the 2080ti, there really was no longer a need for it and support was jumping off a cliff (unreal engine never supported it and a whole load of games started running on it).
You had to patch in support from other games yourself and most games only hit about 50% scaling, plus if your cards weren't perfectly in sync you'd get stutters.
I liked sli, I had sli 980'sthat let me run high refresh 1440p then I continued with watercooled 1080ti's.
When the 2080ti launched I decided to drop sli as the single card was enough, I messed with it again with the 3090 as I was doing some mining and had the cards I figured why not and it really was not a good experience, my messing with it lasted a week.
So, really, the technology killed itself off by becoming powerful enough to not be needed, thst and the decision to restrict it to the top models only, which shut down the sneaky option of using 2 cheaper cards to get better performance for less than 1 high end card thst was often used in the early days.
Only real thing I miss from it, is it looked cool and, was technically still far cheaper buying 2 of those old cards vs 1 3090, 4090, 5090 and in some cases a 2080ti.
the game needed to support sli for it to work properly
with the voodoo2, it worked with the driver to enable sli, every game that could use dx/ogl/glide would use it if it was available
Dual gpu now only has two niche purposes
1 lossless scaling framegen on a seperate gpu
2 physx on a seperate gpu
You could fix the pacing issye by getting both cards locked to the exact same speed, atleast it always worked for me on sli 980's a d 1080ti's.