Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
but yes, you'll run most games assuming its a 1660 super or any other recent ish gpu
What do the minimum requirements say?
Granted, the game may still run on a weaker GPU like a 1660 Super but 60FPS maybe not. Medium settings maybe not.
Hard to say since the game isn't out yet and no one has played it.
Borderlands 3, you can already look up performance for your hardware pretty easily. That way you can answer your own question, IE does it run well enough for you.
Regardless of which one it is, "last generation" games targeting the older consoles (PlayStation 4 and Xbox One), examples being those using Unreal Engine 4, will probably do pretty well on such hardware.
For "current generation" games targeting the current consoles though, which many recent and upcoming sequels are being made for, and examples being those made on Unreal Engine 5 (but also other current day engines), that level of hardware will probably struggle.
In my mind, you sort of want something from the RDNA2 generation (RX 6600 or greater) or RTX 30 series (RTX 3060 or greater) for most current games, and that baseline goes up if you want things like triple digit frame rates, higher resolution, less upscaling, ray tracing, etc. It's always going to depend much more on the individual game rather than its engine or the year it was made in.
For reference, the PlayStation 5/Xbox Series X have something akin to an RX 6700-non XT in performance. That's probably around an RTX 2070 or RTX 3060/Ti somewhere. The PlayStation 5 Pro will be better, but I'm not sure if there's a consensus on where it tends to land (RX 6800-non-XT or RX 7700 XT perhaps?). And comparing PCs to consoles tends to get muddy at the best of times, but most if not all 6 GB VRAM GPUs will be below the base PlayStation 5, let alone the Pro.
Borderlands 3 would definitely run well. Borderlands 4 is not out and I try not to make bets on many things, but I would guess it probably wouldn't run too well. If you're determined enough to play it and don't mind certain sacrifices though, you might find it fine.
This really just comes down to "the Golden rule". That is, simply buy and play what you find interesting, and if performance isn't up to par, then consider either reducing settings or making upgrades. And if you foresee that you can't upgrade anytime soon and don't want to waste money gambling on games, I'd recommend avoiding the heavier current generation titles.
but no it wont be like ps5pro
I have a laptop with 1660Ti 6GB that I take with me on vacations and its good enough for 1080p with FSR on
Started my Rimworld journey on exactly a core 2 duo with 4GB ram. Had a 2GB GPU that I can't recall right now.
Then I went to:
Ryzen 5 3400G
GPU: Integrated Vega 11 2GB
RAM: 16GB 3200 (2GB reserved for GPU)
SSD
My game would slow down when my colonies reached about 50/60 people and kept slowing down the more I added. More than 100 would be impossible. Add 5 DLCs now. Plus all the mods. Plus, get attacked by 200 tribals and you can fry eggs on the CPU. Each ingame person is an individual. A 200 enemy attack is actually 200 people attacking, each having it's own "identity", perks, flaws, physical attributes and skills. It's not like in a lot of game where an attack is a single "line", just with more bodies.
I don't think the game is designed to handle a 100 person colony though... but I do it! In theory there are no limits, the limits are the in game resources and the ability to keep everyone alive.
Apparently the game purposely runs in a way that it does not take full advantage of multicore processing, making single core processing more important.
But my game runs much better now after last week's upgrade to my rig. :D