Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
so if we have MP4 format already and most are uploaded that way due to rules or systems.
maybe MP4 is more widely used then say FLAC or VLC.
so if Valve supported FLAC at the moment then they only see use in....say USA or UK where FLAC is supported, but if you are a steam user in say Asia then your system has no clue what FLAC is...or how to play it. same thing with YouTube, it's got AV1 video support but not a lot of users/computers can handle it...so people can't upload it into AV1 without converting it online or downloading the encoder onto a computer...but so to do you need Chrome or something that can de-encode it.
Game devs already can... https://partner.steamgames.com/doc/store/application/soundtrackapp#3
Wtf are you talking about?
It does. I have several soundtracks which have mp3 and Flac.
Flac isn't region locked at all.
Youtube you can upload av1, and they will convert it as needed.
Most web browsers and applications are chrome at the core, even steam is chrome.
As a PSA, note that Windows 11's Media Player doesn't seem to support FLAC, though Media Player Legacy (the version from Windows 10 and earlier) does if you install the K-Lite Codec Pack.
https://partner.steamgames.com/doc/store/application/soundtrackapp#5