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Point of Early Access is to support the dev DURING their development, holding funds from them means they might as well not bother doing EA at all, and have to enjoy half bake games on release because no one will make feedbacks, or suggestions during their development hence the point of the whole thing.
There things can't control in life either, if Dev fell ill, or worse can you blame them for not meeting your standards of pushing updates on time, getting things done how you want compare to others, and so on? Kind of the point, and problem can't force gun to indie dev head as just deter games being made, or just make bad games because why bother.
Also Early Access has a warning can't miss it's BIG banner just can't missed unless you choose to ignore it telling you the VERY risks. Same as Kickstarters, Patron, or etc..
People need to learn that Early Avces is literally as it ia described. An unfinished game that may or may not be further developed or finished. If a person purchases an Early Access game and they can NOT accept that development stops the next day, that's entirely on that person.
Yes, Yes you can and my plan outlines how. I doubt the title of "early access" should just give blanket immunity to games not being finished or scam games with no intention of being finished. In good faith a developer has intentions to make a fully flushed out game and me investing into thier idea is me trying to help them achieve that goal I as the consumer shouldn't be stiffed with an incomplete game with no intention from the devs to finish it because they already got the money.
Kicking or screaming from the devs, my idea (or some form) will need to be implemented or Early Access eventually will become a dumpster fire with nobody willing to risk any money helping develop possible dead/scam games.
This take is honestly why the games industry is allowed to just get away with the stuff they get away with. It can be better, and should be better.
Wouldn't be a fight in court. The outline gives examples of what a "meaningful update" would be. Once the rules and outlines are finalized, there would be no fighting it. It would essentially boil down to follow the rules or sell your game off of Steam.
There is a reason you don't run a billion dollar company
You aren't stiffed. You buy an incomplete game, nothing more. As I said, crappy expectations management on users end is the problem, you showcase it.
You auggestion doesn't need tk be implemented. Don't kid yourself. As a customer it's your duty to inform yourself of what you're purchasing. Start with that.
at no point is my outline being a bully its being fair. Its just the most pro consumer idea thats fair and still gives early access developers the chance to make money and withholding funds will insure that they continue to develop the game or lose out on held funds as the game enters its refund phase.
As I said in good faith games enter into EA with the intention of completion and my outline just is added insurance to that idea. I refuse to let Early Access give the rights to just leave a product unfinished. It is noted that it can be but my outline would minimize people being left with an unfinished product while also developers to finish what they started if they want to fully benefit from early access.
I think we (as players/consumers) need to push back on unfinished games being okay in early access and stop rewarding half baked projects with full payouts. You have a better idea lets hear it. Or is your defense only relying on its "unfinished" and consumers shouldn't have any guarantee to a finished product?
All you need to do is hide early access games from your store and let the adults decide for themselves whether they want to buy them.
You keep showcasing the problem I highlighted, wrong expectations. You keep talking about finished games. You have the wrong mindset. When you buy an Early Access game, you don't buy a finished game.you should not expect a finished game. You should expect an unfinished game, since THAT is what you purchase. Your purchase does not come with a guarantee that it'll be finished, nor can you strongarm them in doing so.
I have outlined my idea: Consumers should properly inform themselves of what they purchase and adjust their expectations accordingly. Any customer who does will realise that an Early Access game might never be finished, decide whether they like that and then decide to do or do not purchase it.
As I said, when you purchase an Early Access game and you cannot accept that it never gets finished, the problem is with you. You buy the game as it is now, not for what it could be in the future.
If you want finished games, wait til their finished. Do I as well, I keep them on my wishlist til they have the content that I want to see.
Customers should stop trying to shift responsibility away from themselves. Customers are responsible for their purchasing decisions, nobody else.
That's not "defending" anything, it's simply applying common sense.
I don't want to, I like the idea of some of these early access games (Palworld comes to mind) and I want to help insure they make it to the end as they intend to finish it and giving how great it was received in early access should be finished. I'm only asking that we as players expect more and Steam can easily adopt something like my plan and drop the blue box warning that early access allows games to go unfinished. Yes, I could stop, but we could just as easily make early access rules clearer more defined and more pro consumer so bad actors can't use Early Access as a reason to not finish a game with while benefiting from all the funds and no promise to continue development. I want a change and what I'm asking is not unfair.
Your take just allows developers of Early Access blanket immunity. NO. I'm not being a bully, I'm just asking for what fair for the consumer no shifting needed. I"m tired of early access games being abandoned when the intention is that there will be a fully playable game at the end of early access.
Right now they get to enjoy the protection of "early access" all I'm asking that we redefine early access with stricter rules that are consumer forward and fair and would stop early access being used as a way to walk away from a project with full access to all funds.
You do realize that every game reaches that point eventually right, where there's nothing more to be done.. Also Updates aren'ty really part of what you're purchasing. Athe term 'as-is' is there for a reason m8.
Looks like you, not unlinke some others, bought early access without understanding what it is.
Let me tell you a secret, There is NO early access game that did not deliver what the buyer opaid for. None.