Sell in Trades
"Hello Valve, I would like to offer a few suggestions, in case they haven't been brought up already.

With one of the recent updates, the 'trade reversal' feature complicates certain trades, especially for skins that are unique in some way, perhaps because they belong to a collector or a well-known person.

How about adding a trade option that allows the use of pre-existing wallet funds to complete the purchase of a skin? I know the Community Market exists, but this would make it much easier to acquire a specific item that a particular collector/seller might own.

If the owner/seller is scammed because someone gained unauthorized access to their account, they could simply activate the 'trade reversal,' and both the skin and the money would be returned to the original owner.

Following this line of reasoning, a way to cash out that money—perhaps through services like PayPal or direct bank accounts—would also be very viable, as that would be the whole point of such a sale. Obviously, the withdrawal would need to be locked until the designated time period is over."
Last edited by Bayhem ツ|龍王; 31 Oct @ 9:57pm
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Showing 1-15 of 18 comments
rawWwRrr 31 Oct @ 9:59pm 
So you want a market, but don't want to use the market.
Originally posted by rawWwRrr:
So you want a market, but don't want to use the market.
I am mostly referring to buying skins—like high-tier items—that people usually sell outside of Valve, in addition to the ability to cash out the money.
Originally posted by rawWwRrr:
So you want a market, but don't want to use the market.
iSo you would sell a skin worth 200, 300 dollars just to not be able to use that money?
Who says you can't use it? Just spend it on Steam like any other form of store credit.
Originally posted by FFL2and3rocks:
Who says you can't use it? Just spend it on Steam like any other form of store credit.
"a way to cash out that money—perhaps through services like PayPal or direct bank accounts—would also be very viable"
Ben Lubar 31 Oct @ 10:54pm 
Originally posted by Bayhem ツ|龍王:
Originally posted by FFL2and3rocks:
Who says you can't use it? Just spend it on Steam like any other form of store credit.
"a way to cash out that money—perhaps through services like PayPal or direct bank accounts—would also be very viable"
"Complaint: Steam is not a bank" is a surprisingly common thread subject.
Originally posted by Ben Lubar:
Originally posted by Bayhem ツ|龍王:
"a way to cash out that money—perhaps through services like PayPal or direct bank accounts—would also be very viable"
"Complaint: Steam is not a bank" is a surprisingly common thread subject.
Valve's idea is to start making money from sales again; I'm giving my opinion to help both sides.
Originally posted by FFL2and3rocks:
Who says you can't use it? Just spend it on Steam like any other form of store credit.
Obviously, the millionaire company would prefer its items to be sold on third-party sites instead of making a profit for itself... I got your stupidity.
Originally posted by BriulliuS, o gemedor .SKINS:
Originally posted by FFL2and3rocks:
Who says you can't use it? Just spend it on Steam like any other form of store credit.
Obviously, the millionaire company would prefer its items to be sold on third-party sites instead of making a profit for itself... I got your stupidity.
BILLIONAIRE*
Originally posted by Bayhem ツ|龍王:
Originally posted by Ben Lubar:
"Complaint: Steam is not a bank" is a surprisingly common thread subject.
Valve's idea is to start making money from sales again; I'm giving my opinion to help both sides.

Again? When did they stop making money? Can you link me to this idea of Valve's?

At any rate don't hold your breath to either idea. Steam wallet funds are not money. Valve doesn't want you to "cash out" what is effectively store credit. Store credit usually has no cash value. This isn't a feature Valve forgot to implement. When you don't understand a system, you're bound to make uninformed assumptions.

The owner of a skin usually won't care who buys it on the market. And if they do, it's a trade, trades don't involve wallet funds for deliberate reasons. Inventing "special skins" to make it sound more necessary is just wishful thinking.
Originally posted by Bayhem ツ|龍王:
Following this line of reasoning, a way to cash out that money—perhaps through services like PayPal or direct bank accounts—would also be very viable, as that would be the whole point of such a sale. Obviously, the withdrawal would need to be locked until the designated time period is over."
Valve is not a bank. As soon as you convert IRL money into steam funds, they are no longer real currency. The numbers you see on your steam wallet can NEVER be withdrawn.
It's like purchasing arcade tokens.
Store credit is not cash.
Originally posted by rawWwRrr:
So you want a market, but don't want to use the market.
He wants the market for stuff that's not on the market. He wants to add money to a trade.
Originally posted by nullable:
Originally posted by Bayhem ツ|龍王:
Valve's idea is to start making money from sales again; I'm giving my opinion to help both sides.

Again? When did they stop making money? Can you link me to this idea of Valve's?

At any rate don't hold your breath to either idea. Steam wallet funds are not money. Valve doesn't want you to "cash out" what is effectively store credit. Store credit usually has no cash value. This isn't a feature Valve forgot to implement. When you don't understand a system, you're bound to make uninformed assumptions.

The owner of a skin usually won't care who buys it on the market. And if they do, it's a trade, trades don't involve wallet funds for deliberate reasons. Inventing "special skins" to make it sound more necessary is just wishful thinking.

I understand your point, and it's great to finally speak to someone who knows what they're talking about.

They still make money on the market, no doubt, but there is a gigantic external market for skins. I have no doubt that if there were a way for Valve to take a slice of that 'pie,' they would want to. Many of the updates for CS2, for instance, were clearly made with this idea in mind, including the most recent one.
Originally posted by Tito Shivan:
Originally posted by rawWwRrr:
So you want a market, but don't want to use the market.
He wants the market for stuff that's not on the market. He wants to add money to a trade.
at least someone read and undertand
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