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Again? When did they stop making money? Can you link me to this idea of Valve's?
At any rate don't hold your breath to either idea. Steam wallet funds are not money. Valve doesn't want you to "cash out" what is effectively store credit. Store credit usually has no cash value. This isn't a feature Valve forgot to implement. When you don't understand a system, you're bound to make uninformed assumptions.
The owner of a skin usually won't care who buys it on the market. And if they do, it's a trade, trades don't involve wallet funds for deliberate reasons. Inventing "special skins" to make it sound more necessary is just wishful thinking.
It's like purchasing arcade tokens.
I understand your point, and it's great to finally speak to someone who knows what they're talking about.
They still make money on the market, no doubt, but there is a gigantic external market for skins. I have no doubt that if there were a way for Valve to take a slice of that 'pie,' they would want to. Many of the updates for CS2, for instance, were clearly made with this idea in mind, including the most recent one.