No Consequenses?
I'm wondering as I'm sure most are... If you are a game maker that put out an early access game, with promises to finish this game... And people buy your game to support your development. If you don't ever finish the game and just stop pushing updates instead, shouldn't the people who bought your game to support your development efforts be given the right to access your code?? Maybe one of us will finish it and then you still get all the money (Looking at KSP2 and countless others)

But most importantly why are there no consequences for not finishing or frequently publishing games that never are finished (playwei or playway whichever it is) shouldn't they be fined for that or forced to fork over the code to the community that paid for that code development??

where is you protection for your customers steam? the almighty rulers of the PC gaming industry... I'm sure you can sneak that into the user agreement for publishers huh?
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Originally posted by bonzotasm:
I'm wondering as I'm sure most are... If you are a game maker that put out an early access game, with promises to finish this game... And people buy your game to support your development. If you don't ever finish the game and just stop pushing updates instead, shouldn't the people who bought your game to support your development efforts be given the right to access your code?? Maybe one of us will finish it and then you still get all the money (Looking at KSP2 and countless others)

But most importantly why are there no consequences for not finishing or frequently publishing games that never are finished (playwei or playway whichever it is) shouldn't they be fined for that or forced to fork over the code to the community that paid for that code development??

where is you protection for your customers steam? the almighty rulers of the PC gaming industry... I'm sure you can sneak that into the user agreement for publishers huh?

Seeing as nobody is forced to purchase early access games, here is something for those who do, an example from an early access game page.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.

Why Early Access?
“While the game is perfectly playable in this state and fleshed out with content, we still want to work with the community to make this game the best it can be.

We are experienced at working with player feedback and early access from our last game so you can expect us to listen when players communicate.”
Approximately how long will this game be in Early Access?
“Around a year of early access.”
How is the full version planned to differ from the Early Access version?
“Player customization, meta progression, more story elements, more upgrades, more equipment, more levels and enemies.”
What is the current state of the Early Access version?
“There are currently 4 levels, 29 enemies, many items, weapons and upgrades!”
Will the game be priced differently during and after Early Access?
“Yes, we might do a price raise when 1.0 releases.”
How are you planning on involving the Community in your development process?
“We value community feedback a lot and will work with players to improve the game either on the Steam community page or our Discord server.”

Weather you purchase it or not based on that info is up to you.
snugginz 31 Oct @ 1:23pm 
It's a method for Steam to support developers to cash grab on customers without any responsibility to finish a game. Valheim is a great example.

Steam doesn't care about you the customer. They care about developers making money. Because that's where they get their cut.

And look at the first response you got. Does he care about customers? Apparently not from that response. Might has well have read you an EULA.
If someone wants to see a game finish development to full-release, they should only buy if the game reaches that condition instead of "as is" that may or may not finish. Things can, and have, happened that killed games development.
snugginz 31 Oct @ 1:28pm 
Originally posted by Mad Scientist:
If someone wants to see a game finish development to full-release, they should only buy if the game reaches that condition instead of "as is" that may or may not finish. Things can, and have, happened that killed games development.

Yeah 'things' like the developers cash grabbing millions of dollars, and several years passing by.
Well, thats one of the more off the rails threads about EAGs.

OP, its really, REALLY simple.

You are buying an EAG game in its current state on the date of purchase. You are entitled or guaranteed NOTHING ELSE.

An EAG game not getting finished is only an issue to people like you who do not understand what they are buying with an early access purchase and the developers.

You own nothing (right to code, lol!) and are entitled to nothing other than an unfinished game.
Last edited by AmsterdamHeavy; 31 Oct @ 1:32pm
Early Access games are games that are in testing, in development or otherwise not finished and may never be finished.

If folks do not want to partake in such efforts, simply do not buy them.
Originally posted by snugginz:
Originally posted by Mad Scientist:
If someone wants to see a game finish development to full-release, they should only buy if the game reaches that condition instead of "as is" that may or may not finish. Things can, and have, happened that killed games development.
Yeah 'things' like the developers cash grabbing millions of dollars, and several years passing by.
I've seen a good game die from a major programmer being killed in a car accident and no one wanted to work on it anymore due to that fact. It's a positively-well-known Developer too that has released a good number of games.
Not to mention covid decimated peoples jobs, some had to get 2-3 terrible jobs to pay the bills which delayed some games for years and killed many games as small Devs had to abandon it to survive.

Are there some rug pulls? Maybe, but people should stop buying something unfinished if they want the product finished, it's that simple.
snugginz 31 Oct @ 1:35pm 
Originally posted by Mad Scientist:
Originally posted by snugginz:
Yeah 'things' like the developers cash grabbing millions of dollars, and several years passing by.
I've seen a good game die from a major programmer being killed in a car accident and no one wanted to work on it anymore due to that fact. It's a positively-well-known Developer too that has released a good number of games.
Not to mention covid decimated peoples jobs, some had to get 2-3 terrible jobs to pay the bills which delayed some games for years and killed many games as small Devs had to abandon it to survive.

Are there some rug pulls? Maybe, but people should stop buying something unfinished if they want the product finished, it's that simple.

There are FAR more rug pulls than developers dying in car crashes.
The real maybe is Steam should stop selling unfinished games just so unethical developers can cash grab, and Steam can inflate profits. That's another 'maybe'.
Knee 31 Oct @ 1:36pm 
Stop buying unfinished games. Promises aren’t guarantees.
snugginz 31 Oct @ 1:36pm 
Originally posted by Knee:
Stop buying unfinished games. Promises aren’t guarantees.

Well they are guarantees of Steam profits!
Knee 31 Oct @ 1:39pm 
Originally posted by snugginz:
Originally posted by Knee:
Stop buying unfinished games. Promises aren’t guarantees.

Well they are guarantees of Steam profits!
This makes no sense.
snugginz 31 Oct @ 1:42pm 
Originally posted by Knee:
Originally posted by snugginz:

Well they are guarantees of Steam profits!
This makes no sense.

You have to WORK for that to not make sense.
Steam makes a cut on all sales on Steam. And you are being honest when you say you don't 'get' that. Considering the THOUSANDS of hours you spend on these forums. Almost like, it's your JOB. And you don't get that early release bolsters profits for Steam, while often pulling the rug out from customers? You REALLY don't 'get it'. REALLY???
rawWwRrr 31 Oct @ 1:43pm 
Stop succumbing to FOMO.

Realize that you can't own a promise.

Read.

I'm not sure where the misconception is taking place in regard to these EAG games.
Originally posted by bonzotasm:
If you don't ever finish the game and just stop pushing updates instead, shouldn't the people who bought your game to support your development efforts be given the right to access your code??

That sounds like a really good way to violate software licenses and NDAs and salt the earth so no developer ever feels safe using this platform again.
snugginz 31 Oct @ 1:45pm 
Originally posted by rawWwRrr:
Stop succumbing to FOMO.

Realize that you can't own a promise.

Read.

I'm not sure where the misconception is taking place in regard to these EAG games.

Yes it's definitely the customer's fault if they get swindled by a developer. It always is.
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