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Playtime is irrelevant on Steam, 0,1 hours can easily indicate a game played in offline mode, for example.
Use the filters, you can set one for the playtime so it shows you what you want to see.
yeah but like, as for instance a developer side , a negative review and positive review matter, if you're in an early access model feedback is crucial and if you get reviews that are like " this doesnt have twin stick controls" ( which was advertised it didnt the developer was clear in the description etc, to only get downvoted and negative reviewed is INSANE.
This observation doesnt come from me being annoyed about nonsenical reviews rather it comes from not being able to combat the ones that are "trolling" , this way you could eliminate stuff like review bombing wich isnt good for anyone or just reviews of that nature.
i know there are filters but that isnt the concern, the concern in short is. Give the devs more tools to combat influxes of unwarranted reviews and a better quality control
i mean anti-consumer, is straight up lying in reviews thats why i dont trust game outlets at all like IGN and again find the most truths in negative reviews.
Yeaah the entire point of a review is to persuade the reader or listener. Opinions can be communicated in less words than you think, some games speak for themselves or there is deeper context to joke reviews. Regardless you can't be objective about how people choose to communicate and socialize with each other.
yeah but again if it hurts the developer in the process its a pretty bad system, again pointing to the way they critiqued the game on something it never had in the first place if " they just read the description" , like im specifically talking about those cases, the very low effort or minimalistic reviews are still " reviews" , for lack of better depth its thats "fine" . Specifically addressing the ones that are "problematic" and should be put in the guidelines in some way
That would be the worst idea ever. You buy a $60 game, you play it for 1.5 hours and its garbage. Are you going to
A. Refund it
B. Keep playing it losing your ability to refund and losing $60 just so you can tell other people its bad?
It will skew pretty much all games to positive and cost people a fortune. Its so easy to idle a game and leave it running that anyone can run it for an hour and do the same thing. With the filters they have its a non issue, and they will never require you to lose your refund ability to leave a review
Other people having opinions you don't like is not "anti-consumer".
It sounds to me like you want to gatekeep review sections so you see the ratings you want to see. For that, you can use the filter. No need to stop people from writing reviews just because they don't match your preference. Or are you a developer?
They aren't helpful to you but to someone wh basically likes games with anime waifus's that's very helpful.
Yeah that's a thing with customer reviews. People tend to be very verbose about what they dislike than what they liked and there do be trolls. Thing is if the game is decent the positive reviews will always out pace the troll reviews.
DO you need to eat a how ♥♥♥♥ sandwich to be able to say "this tastes like ♥♥♥♥"?
And why do you think creating such an absurdly strong bias towards positive reviews would help?