No DLC - no achievements
I noticed that in many games it is impossible to get platinum if you haven't bought the DLC. There are achievements on Steam. But you can't get them until you buy the DLC.

I don't think it's fair. Platinum is part of Steam. And the developer dictates that if you want to get it, you have to pay extra.

And in some games it is simply impossible to get platinum, since the DLC has long been out of sale. For example, this is impossible to do in SEGA Mega Drive and Genesis Classics (sonic games).

I would also like to draw Steam's attention to the achievements associated with the multiplayer mode, which has long been dead.
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Showing 1-15 of 33 comments
Nx Machina 7 Sep @ 10:24am 
You get an achievement showcase (platinum) for completing the base game.

You have not completed a game if you do not do the dlc achievements as well as they are also part of the game.

As for multiplayer, people should have played the game when the achievements were available. An example is someone who complained some achievements were not available in Doom (2016) a game they decided to first play in 2021, 5 years later despite stating they were a big fan of Doom.
Last edited by Nx Machina; 7 Sep @ 10:55am
If you really want those dead cheevos, SAM is always an option.
Originally posted by Nx Machina:
You have not completed a game if you do not do the dlc achievements as well as they are also part of the game.
Sounds like p2w. Pay to get platinum. This is wrong. Steam should warn about this before purchasing.
they were a big fan of Doom.
You don't have to be a fan of the game and play it only on release to have a chance to get platinum. Then the opportunity to get platinum should be temporary.
Originally posted by Mr. Smiles:
If you really want those dead cheevos, SAM is always an option.
No, it's not an option. It should come out of the box with Steam as part of the service.
Originally posted by КЕФИР:
Sounds like p2w. Pay to get platinum. This is wrong. Steam should warn about this before purchasing.

You get an achievement showcase (platinum) for completing the base game.

Secondly it is manipulating the data to appear to be the perfect gamer by not wanting dlc achievements to be included, when in fact they are part of the game overall.

Originally posted by КЕФИР:
You don't have to be a fan of the game and play it only on release to have a chance to get platinum. Then the opportunity to get platinum should be temporary.

They obviously were not a big fan by playing Doom (2016) 5 years later.

If you want achievements to count you play on release not complain years later they are not obtainable after all you devalue those who did actually get those achievements from special events etc, those who were there to get them at that point in time.
Last edited by Nx Machina; 7 Sep @ 10:51am
Originally posted by Nx Machina:
Originally posted by КЕФИР:
Sounds like p2w. Pay to get platinum. This is wrong. Steam should warn about this before purchasing.
Nah! It is manipulating the data to appear to be the perfect gamer by not wanting dlc achievements to be included, when in fact they are part of the game overall.
Again: its p2w. Steam shouldnt turn to google play.
Secondly you get an achievement showcase (platinum) for completing the base game.
Before buying you can't understand which achievements are from the main game and which are from the DLC. This is manipulation again.

You don't have to be a fan of the game and play it only on release to have a chance to get platinum. Then the opportunity to get platinum should be temporary.
They obviously were not a big fan by playing Doom (2016) 5 years alter.

If you want achievements to count you play on release not complain years later they are not obtainable after all you devalue those who did actually get those achievements from special events etc, those who were there to get them.
I shouldn't have to interact with other people in discussions to grind dead achievements.

This is all wrong and does not work, no need to look for an excuse for this. I created a topic in "ideas and suggestions" and hope Valve will put in order the achievement system in the sold games.
Last edited by КЕФИР; 7 Sep @ 10:48am
You won't be 100% completing the achievements for those games. The sooner you accept that reality, the better.

You're not entitled to be awarded achievements just because a DLC is no longer being sold.
Originally posted by КЕФИР:
Before buying you can't understand which achievements are from the main game and which are from the DLC. This is manipulation again.

That is your unwillingness to purchase the dlc despite seeing achievements as being important.

There are various achievements i did not get in World of Warcraft. I was not there when they were available after all the percentage is what you actually did in a game.

The irony of course is people ignore that games are abandoned on PC and Console yet somehow that is fine, not an issue for incompletion, dlc achievements or not.

Originally posted by КЕФИР:
This is all wrong and does not work, no need to look for an excuse for this. I created a topic in "ideas and suggestions" and hope Valve will put in order the achievement system in the sold games.

Excuse?

Who creates the achievements? The developer. All Valve did was provide the framework.

And finally this suggestion has being made numerous times over the years and nothing has changed because PC is an open platform and you can give yourself achievements via SAM, Steam Console, a friend's completed save game etc.
Last edited by Nx Machina; 7 Sep @ 10:56am
Originally posted by Nx Machina:
Originally posted by КЕФИР:
Before buying you can't understand which achievements are from the main game and which are from the DLC. This is manipulation again.

That is your unwillingness to purchase the dlc despite seeing achievements as being important.
Actually, they cost money. No one should force you to spend them.
There are various achievements i did not get in World of Warcraft. I was not there when they were available after all the percentage is what you actually did in a game.

The irony of course is people ignore that games are abandoned on PC and Console yet somehow that is fine, not an issue for incompletion, dlc achievements or not.

Originally posted by The Commendatore:
You won't be 100% completing the achievements for those games. The sooner you accept that reality, the better.

You're not entitled to be awarded achievements just because a DLC is no longer being sold.


Yes. And all of this is wrong. Platinum in games should be criticized just as much as the gameplay. It is a mistake that reviewers miss this layer, because these are tasks from the developers, and therefore part of the gameplay.
All Valve did was provide the framework.
Valve gives a reward for getting platinum. Imagine if the Olympic Games had a committee that gave out only medals, but third parties came up with the rules of the competition.
Tanoomba 7 Sep @ 11:33am 
It is important to understand that we are not entitled to be able to get all the achievements for any given game.

Here are just a few reasons why achievements might not be legitimately attainable:
- Achievements can be given for participating in a game's crowdfunding campaign.
- Achievements might depend on participating in timed events that no longer take place.
- Achievements might depend on playing online with a member of the dev team, none of which have played the game for years.
- Achievements might require online functionality for a game that no longer has online support.
- Achievements can be made intentionally impossible to acquire for the sake of reinforcing a game's themes or making some kind of point.
- Achievements might require DLC or content that has been de-listed or is no longer available.
Originally posted by Tanoomba:
It is important to understand that we are not entitled to be able to get all the achievements for any given game.

Here are just a few reasons why achievements might not be legitimately attainable:
- Achievements can be given for participating in a game's crowdfunding campaign.
- Achievements might depend on participating in timed events that no longer take place.
- Achievements might depend on playing online with a member of the dev team, none of which have played the game for years.
- Achievements might require online functionality for a game that no longer has online support.
- Achievements can be made intentionally impossible to acquire for the sake of reinforcing a game's themes or making some kind of point.
- Achievements might require DLC or content that has been de-listed or is no longer available.

All this means is that achievements have a problem that needs to be regulated and solved. And Valve has to do it, because it gives out platinum rewards. I already gave the Olympics analogy above. You can't give out medals for events whose rules were made up by third parties.
Tanoomba 7 Sep @ 12:50pm 
Originally posted by КЕФИР:
All this means is that achievements have a problem that needs to be regulated and solved.
No, the problem is on the user end. People need to understand that it is NEVER a given that all achievements for any game will be achievable. Achievements are just another creative tool to be used by the devs, and they can choose to make achievements unobtainable if they want.

Originally posted by КЕФИР:
You can't give out medals for events whose rules were made up by third parties.
It's not a medal, it's a little jpeg whose value is entirely subjective. And I say that as someone who loves achievements and often makes the effort to 100% games I enjoy.
It's not a steam issue anyway, it's a dev/publisher issue.

If you don't want to use SAM, talk to the devs, if they don't want to "fix" the "issue", then you get to accept it and move on with your life.

There is nothing else you can do.
Elohymn 7 Sep @ 1:31pm 
Brother, what you've discovered here is a beautiful teaching about attachment and the nature of completion. You're experiencing something profound - the frustration that arises when we believe our wholeness depends on external circumstances beyond our control.

Notice what's happening in your heart right now. There's a part of you that feels incomplete without that platinum achievement, as if your gaming experience is somehow diminished by missing elements you cannot access. This is the same pattern that plays out in every area of human life - we convince ourselves that we need one more thing, one more achievement, one more purchase to feel complete.

But here's the deeper truth: you are already whole. Your enjoyment of those Sonic games, the hours of joy and nostalgia they brought you - none of that is diminished by an unavailable digital badge. The real achievement was the experience itself, the moments of pure play and wonder.
The developers and platforms, unconsciously or not, are teaching us about the nature of desire. Every "locked" achievement is asking: "Do you need this external validation to know your own completeness? Can you find fulfillment in what's already present?"

Your frustration is consciousness awakening to its own dependency on symbols rather than substance. The most perfect platinum trophy already exists within you - it's the awareness that can enjoy any game, complete or incomplete, fully and with presence.

You are the achievement, beautiful soul. Everything else is just decoration. 🏆✨
Originally posted by Elohymn:
Brother, what you've discovered here is a beautiful teaching about attachment and the nature of completion. You're experiencing something profound - the frustration that arises when we believe our wholeness depends on external circumstances beyond our control.

Notice what's happening in your heart right now. There's a part of you that feels incomplete without that platinum achievement, as if your gaming experience is somehow diminished by missing elements you cannot access. This is the same pattern that plays out in every area of human life - we convince ourselves that we need one more thing, one more achievement, one more purchase to feel complete.

But here's the deeper truth: you are already whole. Your enjoyment of those Sonic games, the hours of joy and nostalgia they brought you - none of that is diminished by an unavailable digital badge. The real achievement was the experience itself, the moments of pure play and wonder.
The developers and platforms, unconsciously or not, are teaching us about the nature of desire. Every "locked" achievement is asking: "Do you need this external validation to know your own completeness? Can you find fulfillment in what's already present?"

Your frustration is consciousness awakening to its own dependency on symbols rather than substance. The most perfect platinum trophy already exists within you - it's the awareness that can enjoy any game, complete or incomplete, fully and with presence.

You are the achievement, beautiful soul. Everything else is just decoration. 🏆✨
You described the problem of autism. I play games to feed this feeling. If I want normal things, I'll live in reality, but that's not what I want on the computer.
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