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every time you log in it registers what you are using
every error that the steam client gets is going to generate a log somewhere
even the pop up we see about the system stats is just so they can publicly use it
The Steam Hardware Survey already collects anonymized system information.
Developers have their own crash reporting systems nowadays. Both Unity and Unreal handle that on their own without needing to talk to the store.
If developers want to collect aggregated stats, they can use the aggregated stats feature.
You don't need kernel level access for this either...
https://gtm.steamproxy.vip/groups/SteamClientBeta/announcements/detail/545621427784515587