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Storage and bandwidth are not expensive and are already solved problems.
Server space and Internet bandwidth are more expensive than you think for businesses.
For normal users they may not be expensive, but for businesses they cost way more.
Steam has MILLIONS of people accessing it all the time, that's a LOT of bandwidth needed to handle that.
And server space requires physical space alongside digital storage space.
And the storage servers businesses use are NOT cheap.
There are around 226 000+ games on Steam.
There are over 250 million Steam users. At least that is the last number I've heard and it was several years ago that was listed. Now it's probably 500 million users. With 37 million at peak per day. The amount of unique users is up for debate too. Could be double, triple that number.
It adds up pretty quick.
Valve did not simply reduce from 8mb to 5mb they deliberately did it.
Are you willing to pay Valve's costs to prove that claim?
There is an unknown number of abandoned accounts, so it's not a big deal to count only active users. Let's say there are 100 - 150 million of them. Out of these, not that many accounts have reached the 5-year mark (there are no exact figures, but let's assume 50 million). Of those, probably no more than 80% create profiles. That makes 40 million accounts. I suggest adding 20 MB [per account]. 40 * 10^6 * 20 / 2^20 = 763 TB. Now remember how much space is on your PlayStation. Even if you multiply this figure by 10, it's not that big for a world leader in gaming.
Valve's revenue is comparable to the GDP of a small European country. What budget difficulties are you talking about?
Did i mention budget difficulties? No.
I stated they reduced the size to 5mb. It was a decision they took based on all the information at their fingertips.
Secondly i asked if the person claiming it is not expensive to back up that claim, as in would they be willing to pay Valve's costs.
And finally do you have direct access to Valve's financial information to be able to state with out a doubt that your suggestion will have zero impact on them financially?
I explained these costs from the start. A user needs to be at least Steam level 10 to post GIFs.
You explained those costs based on zero knowledge of Valve's financial situation, after all they do not just have income they also have expenditure.
How much a year does it cost Valve for servers, maintenance, ip services etc?
I don't think they stated any difficulties, seems more along the lines of "Valve didn't earn money by spending needlessly".
Valve's reason for existence is to enrich it's owners by making most profit it can. How much money they make now is irrelevant as goal is always to make more. If you want Valve to spend money you need to be able to explain how doing so makes them more money than they spend. So are you willing to pay for Valve for added storage and bandwidth costs?