About Unity Vulnerability (CVE-2025-59489)
For those who still haven’t heard, a vulnerability has recently been revealed that affects all games developed with Unity over the past eight years. This security flaw makes thousands upon thousands of titles potentially dangerous under certain conditions.

The issue is serious, especially because many of these games haven’t received updates in years, and their developers, in many cases, seem to have abandoned any commitment to user safety.

Steam, for its part, has implemented some measures to mitigate the risk when games are launched from its platform. However, that doesn’t change the fact that the software remains installed on players’ computers, with a critical vulnerability left unresolved.

What’s most outrageous is that many of these developers, despite having neglected their games, remain active during Steam sales, applying discounts and generating revenue. But when it comes to spending an hour, at most, to apply a security patch provided by Unity, they vanish.

A reasonable solution: Steam should set a deadline, one month, perhaps?, for developers to apply the patch. If they fail to do so, the game should be temporarily removed from the store until the issue is resolved. I’m convinced that with such a measure, we’d see 80% to 90% of the affected games updated immediately.

What do you think?