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Transfer it to real currency, use the real currency with a valid payment method. Done.
https://www.pcgamer.com/50-of-transactions-were-fraudulent-when-steam-accepted-bitcoin-for-payments-says-gabe-newell/
Valve like any business is not going to accept a 50% loss in transactions due to fraud.
yea i understand lol but i doubt they would continue if the world was pressuring them
Volatility is just part of the economy, deal with it.
He should have to deal with them anyway because in my opinion there can only be one steam or w/e this is or someone else should manage steam.
The world? Did you send out a survey to everyone to reach that conclusion.
You cannot pressure any business to accept Bitcoin when it has such variances in value.
BLAH BLAH
All it takes is someone famous saying something good or bad about it and the value will skyrocket or drop faster than a rock.
The value changes every minute, so that means devs would have to constantly change the prices of games to keep up, something that isn't worth it to them.
Also haven't you seen how all those crypto games keep failing? It's cause crypto is nothing more than a scam.
It's a system intentionally designed to not work at large scales. Bitcoin becomes harder and harder to use the more people are trying to use it at once, and that results in more and more expensive transaction fees, to the point where buying a $30 game with Bitcoin might cost upwards of a thousand dollars.
Couple that with the fact that because it's not backed by any real object or government, the only way to turn cryptocurrency into money is to trick someone else into trading their money for cryptocurrency. And even scammers have costs they have to deal with, so the amount of money going in will always be more than the amount of money that comes out.
the tech is too expensive for any one to think they can fake it and stil make it.