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Yes/No ratings are often based solely on the subjective opinions of users, whose content usually has nothing to do with the term “review”. There are also factually based product reviews without subjective evaluations and opinions. So why should it not be possible to implement a neutral rating?
Especially when the function already exists and just need to be displayed elsewhere. In other words, the existing system is simply inconsistent and poorly thought out.
For the reviews, I want an informed opinion based on whether that user can answer the yes/no question of "Do you recommend this game?" If one cannot form enough of an opinion to answer that simple question, they have no business offering a review of the game.
The world isn't so black and white, hence why reviews often work on a score based scale.
There are numerous games in my library I can think of that I would or would not recommend with caveats. It's this nuance that makes the difference. Perhaps the simple answer would be an additional middle ground to have option to conceal "neutral" recommendations.
I opted for the word "neutral" as no alternative sprang to mind when drafting the idea. I think the ability to provide a middle ground offers increased flexibility in feedback, something I've often seen mentioned in various reviews.
I agree that at face value it's a simple "yes/no question", however, things quickly enter the grey when caveats come into play.
So when you shrug your shoulders, you are saying you don't recommend it.
It is asking you DO YOU or DO YOU NOT recommend the game?
YES or NO
An "I don't know" is not an answer.
The standard should remain on whether you can answer the question. If you can't then you haven't formed enough of an opinion to share.